The point they are getting to with the ied's is to where it makes sense when you jump that you are farther away from the ied, meaning less damage. That seems like more reasonable logic. Its the same with the guns, the farther away the less damage. The bullets after traveling past a certain range depending on the type of gun/round will lose force behind it after traveling a lengthy distance so they enforced the same type of physics with the explosives. I have been obliterated no telling how many times by ied's even after running around the corner or 30 feet away from them because of latency and/or over powered explosives, which makes them more ridiculous than claymores with danger close in mw2 lol.
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