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Re: the update 1.7 does not work!!!!!!!!!!!!!!!!!!

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I can not believe... i did the apdate, and now I t say downloading game content. keeps going to 100% and then take it from the beginning. And repeats this forever.


Re: the update 1.7 does not work!!!!!!!!!!!!!!!!!!

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Keeps downloading game content over and over and then saying upgrade failure

Re: the update 1.7 does not work!!!!!!!!!!!!!!!!!!

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Doesn't work here either for Nexus 5. Tried erasing data,  uninstalaling, nothing works. Just loads a quarter of the load bar then force closes.

Re: the update 1.7 does not work!!!!!!!!!!!!!!!!!!

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IM on my iPad Air 2 with the latest iOS version and 1.7 is on a continuous loop!! It gets to 99% and resets.

 

hope this gets fixed soon.

Re: Improve hero control

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hi,

nice idea man

'm on iphone and with my big fingers and issue diffculty to move hero

i wish activision add this option to the game.

Re: the update 1.7 does not work!!!!!!!!!!!!!!!!!!

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Same problem here !

I think this problem is only for IOS, because my friend is playing on Android just fine.

Now we're about to lose the first time in the alliance war because the most of us can't play.

FRUSTRATING !

Re: the update 1.7 does not work!!!!!!!!!!!!!!!!!!

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having problems too, "downloading game content" gets to 100% then goes back to 0% over and over again. I am the no.1 player in my alliance and we have a war coming up in a few hours. better fix this sh*t real quick!!!!

Re: the update 1.7 does not work!!!!!!!!!!!!!!!!!!

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hi all,

'm on ios, the game keep downloading ressources and start over again and again

is there a way to fix that please ? thanks


Re: the update 1.7 does not work!!!!!!!!!!!!!!!!!!

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We know that the update took longer than usual and had some issues during that time.

All should be well now for the majority of you (after we turned the servers back on).

 

Please let us know if you are still having login issues.

Re: Update 1.7

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Server was still down. It should work for you now.

Re: Gameplay Suggestions

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well... now that RD1 can no longer be healed by care pack they are complete trash...

(hopefully a bug from 1.7 update and not a change)

Re: 1.7 Bug List

CALL OF DUTY: ADVANCED WARFARE UPDATES [6/2/15]

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Since the launch of Call of Duty: Advanced Warfare, our team has been working hard on improvements to the game. We’ve also had our ears to the ground, listening to your feedback. Our commitment to continuing to support the game and community is as strong as ever, and our team is focused on making the experience the best it can be on all platforms.

 

 

 

Game Update: 6/2/15

 

Game Update: Xbox One, PlayStation 4, PC

 

DLC 3 / Supremacy Content [Xbox One / Xbox 360]

    • New Maps Added for Multiplayer: Skyrise, Parliament, Kremlin, and Compound
    • New Playlist Added for DLC 3 Maps:
    • Supremacy TDM; Supremacy Grapple; Supremacy Moshpit
    • Supremacy maps added to Hardcore Mosh Pit
    • Part Three of the Exo Zombies Saga: Carrier
      • We're working with HMS to resolve a rare issue with Advanced Warfare (360) Supremacy Compatibility Pack - Exo Zombies Only. If you're experiencing issues, please visit Activision's Support Site here: Activision Support

In-Game Updates:

    • [Xbox 360] Fixed crash when rapidly entering and backing out of Create-a-Class menus.
    • Fixed a rare issue when a splitscreen guest player would have their weapon removed from their loadout when starting a match.
    • [Xbox One / Xbox 360 / PlayStation 4] Fixed a rare crash issue for players using splitscreen and joining a lobby.
    • Fixed an issue with player connectivity to some online services after disconnecting from the Combat Readiness Program.
    • The Flak Jacket perk now prevents weapon flinch when taking explosive damage from lethal equipment.
    • The Hard Wired perk now prevents weapon flinch when taking explosive damage from tactical equipment (Stuns, EMP)
    • [PC] Improvements to frame rate.

 

Weapon Updates:

    • Fixed a rare issue where the Variable Zoom Scope overlay would temporarily disappear after respawning.
    • [Xbox One / Xbox 360] Fixed an issue where the M1 Irons’ attachments would be reset in Master Prestige ranks.

 

UI Updates:

    • [PlayStation 4] Fixed an issue where the lobby could display the player doesn’t own the DLC, when they already own it.
    • [PC] Fixed an issue where emblems were not displaying correctly in computer setups using SLI cards.
    • [PlayStation 4] Fixed an issue for the total number of friends displayed in the Friends list.
    • [Xbox] Added two new categories for loot, Retired and Legendary. [Feature Live: 6/9]
      • Legendary: Added the Sentinel CI Gear Set.
      • Retired: Re-categorized the MP443 Grach - Latitude, Atlas 45 - A3, & PDW - CQB.

 

Challenges Updates:

    • The “Pincushion” and “Deadeye” medals are now awarded correctly when using a Crossbow variant.

 

Scorestreak Updates:

    • Fixed an issue where the ammo count for a rippable turret head scorestreak would display incorrectly with the akimbo weapon UI.

 

Ranked Play Updates:

    • Fixed an issue where players were not able to access the “New Items” list if a Reinforcement package was in the list.

 

Game Mode Specific Updates:

    • Players will now receive an error message of “invalid surface” if firing the Exo Grapple at a friendly teammate in the Exo Grapple Playlist.
    • [Xbox One / Xbox 360] Replaced the MK14 weapon with the M1 Irons in the Gun Game progression.

 

Map Specific Updates:

    • [PC] Fixed out of map exploit on Defender.
    • Fixed an issue where an enemy System Hack could remain on screen while using the Super Serum on Site-244.
    • [Xbox One / PlayStation 4] Made improvements for performance issues near the “B” Domination marker for the Site-244.
    • Fixed various out of map exploits across different multiplayer maps.

 

Exo Zombies Updates:

    • Fixed various out of map exploits allowing players to remain in place and not be attacked by zombies.
    • Fixed an issue where the secondary weapon name would not show up after switching from the OHM in shotgun mode.

 

Game Update: 4/27/15

 

Game Update: Xbox One, PlayStation 4, PC

 

In-Game Updates:

    • Matchmaking improvements.
    • Connectivity optimizations.
    • [Xbox 360] Fixed a rare issue where some players were not receiving an Advanced Supply Drop when they reached 20, 30, and 40 levels.
    • [PlayStation 4] Fixed a rare issue where players could freeze when loading a map or remaining idle in a lobby.
    • [Xbox One] Fixed a rare issue where players were not able to host a private match after returning from suspend/resume mode.
    • [Xbox One] Fixed an issue where a player’s controller could be unresponsive in splitscreen if either player unplugs their controller.
    • [Xbox One] Fixed an issue where players were not able to accept an invitation while in suspend/resume mode.
    • [Xbox One] Fixed an issue where players would not be able to join "Xbox Live" after returning from suspend/resume mode.
    • Fixed a rare crash issue when entering the System Link menu.
    • Fixed an issue where spectators in third person would see first person crosshairs on some weapons.
    • Fixed an issue where the stock of the ARX-160 would disappear when cloaked.
    • [PC] Fixed an issue where the launcher scope could be seen briefly when swapping weapons with the variable zoom scope.
    • Fixed an issue where scopes would not display after viewing a player in third person Spectator mode.
    • Fixed an issue where the field of view would not change when changing from first person to third person in Spectator mode.

 

Weapon Updates:

    • MK14 – Increased headshot damage multiplier.
    • ASM1 – Reduced the magazine size.
    • Pytaek – Decreased initial recoil, decreased aim down sights time.
    • EPM3 – Increased the headshot damage multiplier, decreased the heat build up when firing.

 

UI Updates:

    • [PC] Added more options for fullscreen display mode (stretched and centered).
    • [PC] Added an "Optimal Video" menu button in the graphics settings.
    • [PC] Fixed a rare issue where players were returned to the Multiplayer Menu when selecting classes from the additional class slots.
    • [PC] Fixed an issue where players with low video settings would have loot items without a preview image.
    • [PC] Fixed the Alt-F4 hotkey to close the application.
    • [PC] Improved options for windowed mode.
    • [PC] Turned off HBAO+ for all graphic cards by default.
    • [PlayStation 4]Fixed an issue where players were unable to connect to "Play Online" after creating an online PSN account from the in-game menu.
    • Fixed a rare issue where the game could freeze when redeeming an item from the Armory.
    • Fixed an issue for the virtual firing range could display a higher than 100% accuracy when using shotguns and grenades.
    • Fixed an issue where arms without bodies would show up in the virtual lobby.
    • Fixed an issue where some players were not able to pass leadership of a party to another player in the party.
    • [Xbox 360] Fixed an issue where Season Pass owners through the Complete Your Season Pass promotion were not able to download Ascendance.

 

Challenges Updates:

    • Fixed an issue where the "Woo Who?" slide-kill challenge was not tracking kills with certain variants.

 

Store Updates:

    • Added quick access to the in-game store to the Message of the Day.
    • Various improvements and network optimizations for the in-game store.
    • [Xbox] Removed quantity limitation on Advanced Supply Drops in the In-Game Store.

 

Scorestreak Updates:

    • Fixed an exploit with the Aerial Attack Drone scorestreak.
    • Fixed a rare animation bug for the XS1 Goliath scorestreak.
    • Fixed a rare issue where a player could be invincible after calling in a Goliath.

 

Ranked Play Updates:

    • Fixed a rare issue where players would lose functionality after entering and exiting the Create A Class menu.
    • Fixed an issue where players were able to get around the probation period when leaving a game early.

 

Game Mode Specific Updates:

    • Adjusted various spawning logic for Domination, Momentum, Capture the Flag, Hardpoint, and Uplink game modes.
    • Fixed an issue where players were able to enter into a Free-For-All match while using splitscreen.
    • [Xbox] Fixed an issue where the grapple was able to be used on glass surfaces instead of breaking them.
    • Fixed a rare issue wher players were able to advance more than one Gun Rank with a multi-kill in Gun Game.
    • Fixed an issue where the "Contested" and "Taking" notifications were displaying incorrectly in Domination.

 

Map Specific Updates:

    • Fixed various out of map exploits across different multiplayer maps.
    • Adjusted various spawns for Drift for before and after the dynamic map event.
    • [Xbox] Fixed an issue where the animation for Aiming down sights would not show correctly after the map based scorestreak has worn off on Site 244.
    • [Xbox] Adjusted the height of the XS1 Vulcan scorestreak on Perplex.
    • [Xbox] Fixed a rare issue where the Missile Strike would be uncontrollable on Climate.
    • [Xbox] Fixed an issue where orbital care packages could be called into inaccessible areas.
    • [Xbox] Fixed an issue where the playercard would show up twice in the killcam when the player was using the map based scorestreak on Site 244.

 

Exo Survival Updates:

    • Adjusted damage for the EM1.

 

Exo Zombies Updates:

    • Fixed various out of map exploits where players could remain in place and not be attacked by zombies.
    • [Xbox One, PlayStation 4] Exo Zombies Fixed a rare issue where the UI icons for downed teammates, orbital supply drops, and civilians would not show up in later rounds.
    • Fixed a rare issue where the fire rate of some weapons would affect the secondary weapon of a player.
    • Various improvements to the Exo Zombies menu.
    • [Xbox] Improved graphical stability when using the Magnetron gun.
    • [Xbox] Fixed an exploit where the Magnetron weapon could have unlimited ammo.
    • [Xbox] Fixed an issue where a trap was issuing an incorrect amount of credits.
    • [Xbox] Fixed an issue where players weren't being damaged by Toxic Gas.
    • [Xbox] Fixed an issue where Bubby could focus on the Distraction Drone.
    • [Xbox] Fixed an issue where the Achivement for rescuing 20 suvivors was not unlocking.

 

Game Update: 4/8/15

 

Game Update: Xbox One, PlayStation 4, PC

 

Map Updates:

    • Fixed various out of map exploits across different multiplayer maps.
    • [Xbox One] Fixed various out of map exploits using Exo Grapple in the Ascendance Grapple Mosh Pit Playlist.

 

Game Mode Updates:

    • Players no longer advance more than one gun rank with a multikill in Gun Game.

 

Scorestreaks:

    • Fixed an exploit where players were able to have infinite health using the XS1 Goliath scorestreak.
    • [Xbox One] Removed the ability for the XS1 Goliath to use the Exo Grapple in the Ascendance Grapple Mosh Pit.

 

Exo Zombies:

    • Fixed various out of map exploits where players could remain in place and not be attacked by zombies.

 

Game Update: 4/7/15

 

Game Update:PlayStation 4 [4/7/15], PC [4/7/15]

 

  • Advanced Supply Drops now available.

 

Game Update: 3/31/15

 

Game Update: Xbox One [3/31/15]; PlayStation 4 [4/2/15], PC [4/2/15]

 

  DLC 2 Ascendance Content: (Xbox One, Xbox 360)

    • New Maps Added for Multiplayer: Site 244, Perplex, Chop Shop, and Climate.
    • New Playlist Added for DLC 2 Maps:
      • Ascendance TDM; Ascendance Grapple; Ascendance Moshpit
      • Ascendance maps added to Hardcore Mosh Pit
    • New Weapon Added: OHM, OHM - Werewolf, and 10 of the OHM variants have been added to the loot pool.

 

    In-Game Updates:

    • Adjusted the amount of damage reduction by the Flak Jacket perk in Hardcore modes.
    • Fixed a rare issue where viewing the scoreboard could result in a crash.
    • Fixed an exploit where players were able to join a playlist with a party size larger than the playlist allowed.
    • Fixed an exploit where players were able to shoot directed energy weapons continuously without overheating.
    • Fixed an issue where some HUD elements were viewable when spectating in third-person mode.
    • Fixed an issue where some static UI would remain on the screen after spectating.
    • [PC] Fixed an issue where the weapon variants earned from Master Prestige ranks were not being granted.
    • [PlayStation 4, Xbox 360, PC] Fixed a rare crash issue when leaving a Private Match.
    • [Xbox One] Fixed an issue where players were not able to accept an invitation while in suspend/resume mode.
    • [Xbox One]: Fixed a rare issue where players were not able to enter the Xbox Live menu for online play.
    • [Xbox 360]: Fixed a rare issue where redeeming loot for XP could result in exiting out to the multiplayer lobby.
    • [Xbox One, Xbox 360] Fixed a rare issue where players were not able to add camos to the secondary weapon while using Overkill in Private Matches.
    • [Xbox One] Fixed a rare issue where players were not able to join a match together from an invite.
    • [Xbox One] Improvements to the "Invite to Game", accepting invitations systems, and joining friend's games.

 

    Weapon Updates:

    • Atlas 20mm - Snapper now has the correct magazine size.
    • Fixed an issue where the OHM's shotgun mode would not have any spread for its shots.
    • PDW - Added laser sight attachment.
    • [PC] Removed the frame rate link to the continuous fire of the EM1.

 

    UI Updates:

    • Fixed an issue where Advanced Supply Drops sometimes open on the left side of the screen.
    • Added Gun Game medals to Combat Record menu.
    • Added Gun Game to the list of modes in the Combat Record.
    • Fixed an issue where the "Favorite Weapon" displayed in the Combat Record was not tallying kills from weapon variants.
    • Double XP Images shown in game are now localized.
    • Fixed where the correct alternate weapon mode would display when a character has more than one weapon with an alternate weapon mode.
    • [PC] Improvements to the map selection menu.

    • [PC] Improvements to the video options and previewing changes.

 

    Challenges Updates:

    • Fixed an issue where players were earning a Underdog and Vandalism medal from their own team.
    • Fixed an issue where some weapons picked up from an enemy did not count towards the Backfire medal or Guerrilla Warfare challenge.
    • Fixed an issue where the Tac-19's Parabolic microphone attachment displayed it unlocked after 40 kills while aiming down the sights.

 

    Store Updates:

    • Store UI Improvements.

 

    Emblem Updates:

    • Added a confirmation pop-up when using copy / paste over an existing emblem.
    • Fixed a rare issue where emblems from purchased mDLC wouldn't show in the Emblem Editor.

 

    Scorestreak Updates:

    • Fixed a rare issue where players could obtain a turret head with infinite ammo.
    • Fixed an exploit with the Aerial Recon Drone scorestreak.
    • [PC] Fixed a rare issue when calling in scorestreaks.

 

    Broadcaster Updates

    • Adjusted the kill feed team color to match scorecard team color.
    • Improvements made to the legibility of the player card.
    • [PC] Broadcaster: Added the ability to toggle between the large scoreboard and the regular scoreboard when using a keyboard & mouse.

 

    Game Mode Specific Updates:

    • Gun Game: Increased the Party Size limit from 1 to 8.
    • Gun Game: Added random loot variants to each weapon tier.
    • Adjusted the Satellite drone mechanics so it would not be dropped immediately after going prone or sliding in water.
    • Adjusted spawning logic for Free-For-All & Gun Game game modes.
    • Adjusting various spawning logic for Domination game mode.
    • Adjusted various spawning logic for Search and Rescue game mode.

 

    Map Specific Updates:

    • Fixed various out of map exploits across different multiplayer maps.
    • [PlayStation 4] Fixed a rare issue where some players were not able to spawn in to the game on the Core map.
    • Adjusted various spawns for CTF and Uplink on Solar.
    • Adjusted various spawns for Uplink on Recovery.
    • [Xbox One, PlayStation 4] Adjusted various spawns for Momentum on Comeback.
    • Fixes for out of map exploits and bomb defusing on Comeback.
    • Various fixes related to the dynamic map event for the map Drift.

 

    Exo Survival Updates:

    • Fixed an issue where parties were being split when entering matchmaking.

 

    Exo Zombies Updates:

    • Fixed various out of map exploits where players could remain in place and not be attacked by zombies.
    • Enemies will now correctly ignore players in the incinerator room.
    • Fixed an issue where items required for the Exo Zombies Easter Egg would disappear when a player respawns.
    • [Xbox One, PlayStation 4, PC] Exo Zombies: Fixed an issue where the nano swarm would remain for a longer duration after a host migration.
    • [PC] Exo Zombies: Adjusted the in-game chat messages to display "Survivors" instead of "Sentinel."

    • [PC] Fixed an issue where players were not able to join a match together while in a party.

    • [Xbox One, Xbox 360, PlayStation 4] Exo Zombies: Fixed an issue where the 3D printer would malfunction without having enough credits to operate.

 

Game Update: 3/26/15

 

Game Update: Xbox One [3/3/15], PC [3/3/15], PlayStation 4 [3/11/15]

 

DLC 1 Havoc New Content [PC, PS4]:

    • New Maps Added for Multiplayer and Exo Survival: Drift, Urban, Core, and Sideshow.
    • New Mode Added: Exo Zombies.
    • New Weapon Added: AE4, and 10 of the AE4 variants have been added to the loot pool.
    • Added DLC playlists; HAVOC TDM and HAVOC Mosh Pit.
    • Added the Havoc DLC maps to the map rotation in the Hardcore Mosh Pit playlist.

 

In-Game Updates:

    • Full Royalty Character Loot Set unlocked.

    • Connectivity Optimizations

    • Connectivity and matchmaking improvements when in a party.
    • Added 15 Master Prestige ranks and Grand Master Prestige.
    • Added 15 more Daily Supply Drop Challenges.
    • Fixed a rare issue where players were not able to spawn into the game.
    • Fixed the sound of the SAC3 with the Suppressor Attachment to not play in stereo to all players on the map.
    • Fixed a rare issue where players would spawn without a gun.
    • Players will now be shown a “Player does not own the map pack” message when a player without the Havoc DLC joins their party.
    • Added the ability for purchased Create-A-Class slots to appear in Private Matches.
    • [Xbox One] Connectivity improvement to Xbox Live servers when returning from Energy-Saving mode.
    • [Xbox One, Xbox 360] Fixed a rare crash issue with signing out with one player while split screen.
    • [Xbox 360, PlayStation 3] Reduced the max number of players in a Private Match to 10 for performance.
    • [PlayStation 4] Improvements made to the party chat system's audio handling.

 

Weapon Balancing Updates (Note: Adjustments affect base weapon and all loot variants):

    • Heavy weapons: increase player movement speed by 5%
    • Corrected scopes on the AE4.
    • MK14 - reduced recoil
    • ARX160 - increased magazine size
    • AMR9 - increased damage, decreased time between bursts
    • SN6 - reduced recoil
    • KF5 - mid damage range increased
    • Atlas 45 - mid damage range increased, max damage range increased
    • PDW - increased damage
    • Shotguns: reduced spread when using Gung-Ho
    • S12 - increased fire rate, increased damage
    • EPM3 - reduced recoil
    • Lynx - reduced recoil
    • ASM1 – slightly reduced initial fire rate

 

UI Updates:

    • Rare Supply Drop Error messages when opening fixed.
    • Added a display for how many free slots you have in the Armory from the “Redeem Items” menu.
    • Replaced the camouflage images for Diamond and Royalty with the correct images in the Create-A-Class menu.
    • Replaced the Valkyrie loadout for the Centurion loadout for players who were incorrected rewarded this character gear in Clan Wars.
    • Fixed an issue where duplicates of unlocked items were showing in the New Items list.
    • Fixed an issue where some Create-A-Class were showing the incorrect lock status when selecting a Permanent Unlock when Prestiging.
    • Adjusted kill feed speed from 4 seconds to 6 seconds.
    • [PlayStation 4] Fixed a rare issue where players would experience a delay when viewing their Friends list in-game.
    • [PlayStation 3] Added "New Item" indicators in the Create a Class screen.

 

Challenges Updates:

    • Removed ability to earn more than one of a non-redeemable character gear from the Daily Supply Drop Challenges.
    • Players will no longer receive a Daily Supply Drop Challenge for non-redeemable gear they have already acquired.
    • Removed the incorrect challenge for the Crossbow Scope to unlock at 10 kills.

 

Store Updates:

    • [Xbox One] Players with other profiles who purchased DLC on the same console are now able to properly purchase DLC on their own profile.

 

Emblem Updates:

    • Fixed an issue where the Emblem would sometimes apply incorrectly to the player card.

 

Scorestreak Updates:

    • Sentry Gun turrets now die in one melee hit.
    • Decreased the amount of time the player has to hold X to exit a remote controlled Sentry Turret.
    • Unmodified Missile Strike missiles now travel faster when boosting (by hitting the fire button while coming down).
    • The Vulcan laser scorestreak now fires longer.

 

Ranked Play Updates:

    • Added probation time for players who do not complete or disconnect from Ranked Play matches.
    • Will properly award Division Points in the case of a forfeited match (when the entire other team leaves).

 

Broadcaster Updates

    • Adjusted the colors and over all look for Broadcaster mode to make text and names easier to read and a better experience for viewers.
    • Fixed a rare issue where HUD elements would get stuck on the broadcaster’s screen.

 

Game Mode Specific Updates:

    • S&D: Added UI to show if you were attacking or defending at the start of the round.
    • One Shot: Increased Kill Confirmed score limit to 80 in the One Shot Mosh Pit playlist.
    • Gun Game: Added a leaderboard for Gun Game.
    • Momentum: Adjusted spawn locations for the Drift map.
    • Uplink: Fixed an issue where the satellite drone could get stuck on the Clown Inn sign.

 

Map Specific Updates:

    • Fixed various out of map exploits across different multiplayer maps.
    • Fixed an issue where Orbital Care Packages were removed from areas of the map on Drift after the dynamic map event.
    • Fixed an issue where indestructible objects would show up on the Sideshow map.
    • Adjusted the A Bomb site location on Sideshow.
    • Fixed a performance issue with some of the dynamic map pieces on the Core map.
    • Adjusted spawns locations for the Drift map..
    • Fixed Aerial Assault Drone and Recon Drone out of world exploits on the Sideshow map.

 

Exo Survival Updates:

    • Fixed various out of map exploits across different multiplayer maps.

 

Exo Zombies Updates:

    • Added ability for players to pause the game in single-player Private match.
    • Fixed an issue where players were not able to join a match together while in a party.
    • Fixed various out of map exploits where players could remain in place and not be attacked by zombies.
    • Removed the ability for host to start the match before players were ready in a Private Match setting.
    • Fixed an issue for the 20/20 Achievement so weapons that are reacquired after leveling it up to level 20 still count towards the achievement status.
    • Exo Zombies intro movie is now skippable.
    • Fixed a rare crash issue in Exo Zombies.
    • Fixed an issue where certain camos were missing for the ARX160.
    • Fixed an issue where the pop-up messaging for Player 2 could only be closed by Player 1.
    • Fixed a rare issue where the After Action Report was showing the incorrect map information after joining a Private Match.

 

Game Update: 2/3/15

 

Game Update: Xbox One

 

    • Fixed rare crash in Exo Zombies.
    • Fixed rare save game issue.

 

Game Update: 2/3/15

 

Game Update: Xbox One [1/27/15], PlayStation 4 [2/3/15], PC [2/4/15]

 

In-Game Updates:

    • Adjusted the center point of some sniper scopes.
    • Fixed a rare crash issue when switching profiles for guest users.
    • Fixed a rare crash issue when using camos on a weapon.
    • Fixed the sound of the SAC3 with the Suppressor Attachment to not play in stereo to all players on the map.
    • Various matchmaking and connectivity improvements.
    • Fixed issue where announcer's voice ignores the in-game option to disable it.
    • Fixed a rare issue when the Riot Shield would not be selected when changing classes.
    • Various adjustments to the Riot Shield; including model popping up at random, mantling onto, jumping off from, and interaction with grenades.
    • Fixed an exploit of rapidly firing a bolt action gun while sprinting.
    • Adjusted the time limit expiration for Red Baron gear after challenge has been completed.


Weapon Balancing Updates (Note: Adjustments affect base weapon and all loot variants):

    • HBRa3: max damage range increased
    • AE4: reduce recoil, increase number of shots before overheating
    • EPM3: reduce recoil
    • Tac-19: max damage range increased, reduced spread when using Gung-Ho


Security and Anti-Cheat Updates:

    • Added security updates and features.


UI Updates:

    • Fixed a rare issue when Supply Drops would not open.
    • Adjusted kill feed speed.
    • Adjusted UI of Exo Abilities descriptions for better readability.
    • Fixed an issue where the default player was not always being displayed properly in the Virtual Lobby.
    • Fixed a rare issue where the player is unable to sign into their Call of Duty account if connection is interrupted.


Clan Updates:

    • Added confirmation window when kicking a member from a clan.
    • Fixed a rare issue where Clan Wars Bonus XP was not being awarded.
    • Fixed an issue where clan members could see your presence even if you were set to appear offline.


Store Updates:

    • Fixed various issues with players not having access to the AE4 with the Season Pass.
    • Fixed an issue where an item was not being marked “Purchased” in the in-game store after installing.
    • Improvements to the in-game Store UI and purchasing.
    • Game will no longer prompt a player to install Atlas Gorge if they already have it.


Emblem Updates:

    • Fixed a rare issue with emblems on a second profile that's signed in a guest.


Scorestreak Updates:

    • Removed skull HUD element from System Hack Scorestreak UI effect.
    • Adjusted the score value the System Hack Scorestreak.
    • Adjusted the view of the XS1 Vulcan Killcam.
    • Fixed a rare occurrence of the Goliath Drop Pod getting stuck after colliding with an air-based Scorestreak.
    • Fixed a rare occurrence of the Orbital Care Package getting stuck after colliding with an air-based Scorestreak.
    • Fixed a rare issue where a player could become “invisible” when calling in a Scorestreak.
    • Fixed a rare issue where a players HUD would become blurry when using a co-op Scorestreak.


Ranked Play Updates:

    • Adjusted Ranked Play restrictions to include Exo Stim and Exo Cloak.
    • Improvements to party matchmaking.
    • Fixed an issue when quitting a match in a promotional game where it wouldn’t update correctly.
    • Fixed an issue where there was an excessive penalty if a player quits after playing several rounds in a multi-round match.
    • Added Ranked Play Division icons in-game to replace existing rank icons and text in scoreboard.


Game Mode Specific Updates:

    • Adjusted various spawning logic for Capture the Flag game mode.
    • Adjusted various spawning logic for Momentum game mode.
    • Fixed issue where the CTF flag was unresponsive to players that were on top of the flag when it spawned.
    • Fixed an issue with the CTF flag not returning if a player was standing on top of the spawn point.
    • Addressed rare issue where CTF flag was not being returned immediately.
    • Fixed issues with planting the bomb after attempting to swap weapons in Search and Destroy.
    • Adjusted dynamic event timing in Search and Destroy & Search and Rescue.
    • Adjusted various spawning logic for Uplink game mode.
    • Uplink Satellite Drone now freezes when round timer ends.
    • Adjusted passing distance for the Uplink Satellite Drone.
    • Fixed an issue where going out of bounds on certain areas of the map would cause the Uplink Satellite’s physics to behave strangely upon reset.
    • Randomized loadouts to survivors in Infected.


Map Specific Updates:

    • Fixed an issue where players were able to exploit certain objects to go Out of Map.
    • Fixed various Out of Map exploits across different multiplayer maps.
    • Fixed an issue where the Uplink Satellite Drone could get stuck in blue barrier on the Detroit map.
    • Adjusted Warbird flight path on Atlas Gorge.


Exo Survival Updates:

    • Updated various Exo Survival system mechanics and bugs.
    • Fixed a UI issue where the "Reviving" progress bar was not being displayed while under the effects of a "System Hack."
    • Fixed problems caused by the player disconnecting the controller before the class selection menu pops up.
    • AI will no longer target a player while in the class selection menu.


Single Player / Campaign Updates:

    • Fixed various lighting in the Single Player campaign level, Captured.

 

 

Game Update: 12/18/14

 

Game Update: Xbox One, PlayStation 4, PC

 

Security and Anti-Cheat Updates:

    • Updated Security features.


UI Updates:

    • Updated AE4 Widowmaker icon as it was displaying the AE4 base weapon.
    • Updated Playlist organization.
    • Fixed issues with localization copy in the in-game store.
    • Updated sorting of Character Gear within Customization menu.


In-Game Updates:

    • Fixed unlocking issues with the AE4 for Digital Edition owners. (Xbox only)
    • Matchmaking improvements.
    • Connection optimizations.
    • Removed skull HUD element from System Hack Scorestreak UI effect.
    • Adjusted the score value the System Hack Scorestreak.
    • Increased the timing between kills for Multikills.
    • Addressed rare issue where CTF flag was not being returned immediately.
    • Fixed rare crash issue when switching profiles.
    • Adjusted the time limit expiration for Red Baron gear after challenge has been completed.
    • Fixed various out of map exploits.


Challenge Updates:

    • Added new Supply Drop Daily Challenges.

 

Clan Updates:

    • Fixed an issue where Clan Wars Bonus XP was not being awarded.

 

Broadcaster UI Updates:

    • Addressed rare issue with eSports Broadcaster HUD disappearing.


Ranked Play Updates:

    • Addressed issue where Join Session in progress in Ranked Play was still active.
    • Addressed issue where players where dropping multiple divisions after a match in Ranked Play.
    • Addressed rare issue with wins counting as losses in Ranked Play.

 

 

Game Update: 12/4/14

 

It’s been exactly one month since we’ve launched Call of Duty: Advanced Warfare and it has been an amazing time celebrating with fans. It’s been so much fun playing the game in the wild and watching the community surprise us with new ways to play as the Advanced Soldier. We also used this time as an opportunity to focus on the little things that would make a big difference to our community. Since day one, we’ve had consistent online uptime stability and global dedicated server coverage, and we’ve rolled out several important updates to make the game even better.

 

This week we’re rolling out our biggest title update yet with a ton of exciting enhancements for Advanced Warfare coming to Xbox One and PlayStation 4 versions, with similar changes coming to the PC, Xbox 360, and PlayStation 3 soon. We’ve included weapon balancing tweaks, fixes and improvements for emblems, improvements within the Player Lobby (including a new way to view your Armory), map exploit fixes, spawn improvements, connectivity optimizations, improvements to our anti-cheat measures, and even more.

 

Thanks for the community feedback – the dialog and collaboration with fans has helped make this update possible. Please keep it coming!


Game Update: Xbox One, PlayStation 4, PC

 

Security and Anti-Cheat Updates:

    • Multiple fixes for invalid player data, which allowed custom "super" classes.
    • Added offensive emblem policy message to emblem editor main page and save pop-up.
    • Added additional enforcement for offensive player-created emblems.

 

Store Updates:

    • Polish and fan requested improvements.


Emblem Updates:

    • General Emblem Editor polish and fan requested improvements. Including colors, layers, etc.
    • Added ability to set an emblem as your clan emblem.


UI Updates:

    • Added support for new upcoming AE4 weapon, including challenges.
    • Fixed issues with invites between Multiplayer and Exo Survival modes that would exclude Splitscreen party leader is unable to invite anyone to their party.
    • Fixed issue where newly unlocked items were not showing up in the new items list.
    • Safe Area adjustments for Spectator HUD.
    • Added categories to Armory. (All Loot, Redeemable Loot, Time Limited Loot, and Permanent Loot)
    • Fixed issue where Armory Page Count displays incorrectly and added time remaining information for all Time Limited Loot Items.
    • Fixed an issue where the scoreboard on the after action report was not highlighting the active player.
    • Added indication of how many modules a Scorestreak can have based on player’s rank level.
    • Updated lobby status info for System Link games while in the firing range.
    • Fixed an issue where the “Completed” text would show up on locked calling cards, after scrolling over an unlocked/completed calling card.
    • Updated Multiplayer Main Menu to include Friends list option by default.
    • Updated Prestige menu flow experience and information displayed.
    • Added the ability to customize Scorestreaks within the Scorestreaks selection menu.


In-Game Updates:

    • Fixed Momentum mantle prompt overlapping with 2X indicator
    • Fixed issue with the “Taking” icon overlapping the flag icons in Momentum Splitscreen.
    • Fixed issue with the Reinforcement icon overlapping HUD while playing in Splitscreen.
    • Added “RELOAD”, “LOW AMMO”, and “NO AMMO” HUD notifications on all Weapon Loot.
    • Fixed stretched weapon loot icon in Killcam feeds.
    • Fixed issue where 1st players progress in Exo Survival would be lost when signing into a Splitscreen local play.
    • Fixed Lynx ammo count issue.
    • Fixed Care Package trap module exploit.
    • Fixed threat indicator  issue with friendly  MDL projectiles and the Crossbow Bolts
    • Fixed Goliath pod down on planted bomb.
    • Fixed Goliath getting stuck issues.
    • Fixed Goliath players out of world exploit.
    • Fixed issue where the Ameli - Chicanery Elite variant would remain locked after permanent unlock via Prestige.
    • Fixed rare issue where MDL projectiles would not explode.
    • Fixed an exploit where the Minimap would be visible when you paused during a Killcam.
    • Fixed issue where players being invited into a bonus playlist while the game is still installing, which would cause a crash when loading Atlas Gorge.
    • Fixed issue when rapid supply package from a supply drop appear locked and expired.
    • Fixed rare visual affect issue when ADS with the Sniper, ACOG, Variable Zoom, and Ballistic scopes would not appear correctly.


Clan Updates:

    • Widened the Clan Invite Details window to accommodate long clan names.
    • Added warning message when transferring ownership of Clan.
    • Added Clan member position display label to the Clan Roster


Challenge Updates:

    • Fixed Far Sighted” challenge  requiring four long shot medals  instead of the three to complete
    • Fixed an issue with the “Super Star” challenge, where it did not prompt the player that 6 or more people are needed to complete the challenge.
    • Fixed an issue with the “Crushing Victory” challenge where it would not track properly when there are less than 6 players in the match.


Weapon Balancing Updates (Note: Adjustments affect base weapon and all loot variants):

    • Bal27: damage reduced, max damage range decreased, recoil adjusted
    • HBRa3: max damage range decreased
    • ASM1: max damage range increased
    • MP11: max damage range increased
    • EM1: damage increased
    • EPM3: damage increased, ads time decreased
    • XMG: damage increased, lockdown mode increased
    • Ameli: damage increased
    • Pytaek: damage increased

 

Scorestreak Updates:

    • Fixed an issue where the System Hack Graphic would remain on Broadcaster’s Screen, even after system hack event was over.
    • Fixed issue with Care package drone delivery if System Hack is activated at beginning of delivery.
    • Fixed issue with not being able to kill care package drone.
    • Fixed issue where all medals earned while operating a Scorestreak would not appear on players screen.
    • Fixed rare issue of players losing the ability to activate Scorestreaks when killed while moving a turret.
    • Fixed an issue where the player could have his weapon dropped after returning from controlling a Scorestreak.
    • Fixed issue where player wouldn’t be able to trigger game objects while using the ripped turret.
    • Fixed an issue with the Paladin where Friend or Foe overlay would remain on if you joined a Paladin Scorestreak and immediately exited Scorestreak.
    • Fixed issue where the player would get credited with assault drone challenges when they used a Map Based Scorestreak

 

Broadcaster UI Updates:

    • Added the bomb planting/defusing UI to the Broadcaster UI.
    • Adjusted scoreboard placement when viewing through Broadcaster.
    • Fixed issue where the bomb icon in the Broadcaster UI wouldn’t disappear when the bomb carrier planted the bomb.
    • Fixed issue where the match summary in the After Action Report wouldn’t update with Scoreboard for the broadcaster.
    • Updated HUD outlines for Broadcaster.
    • Fixed issue where Aim Down Sights overlays weren’t being displayed for Sniper Scopes.
    • Removed player rank information from being displayed in the Fullscreen scoreboard and the overhead names.
    • Added objective information to the Broadcaster scoreboard.  This information appears in the gray bar beneath the teams’ scores.
    • CODVision is now brighter and easier to see. Added Broadcaster HUD UI elements including active player info, in-game scoreboard/status, mini-map highlights player with satellite (Uplink), persistent weapon info, and objective information in First Person Mode.
    • Added functionality for broadcaster settings to be remembered between rounds.
    • Added a subtitle to the broadcaster scoreboard that displays the current Hardpoint’s timer; or the current round number in Capture the Flag, Search & Destroy, and Uplink.
    • The primary timer in the broadcaster scoreboard is now yellow once the bomb has been planted. Will switch to red when timer reaches 10 seconds.

 

eSports Settings Changes:

    • Search and Destroy Silent Plant = Enabled
    • Spectating POV = First Person Only
    • Battle Chatter = Disabled
    • Uplink Respawn Delay = 5 Seconds
    • Hardpoint Respawn Delay = 2.5 Seconds
    • Team Kill Penalty = None
    • Friendly Fire = Enabled
    • Explosive Delay = None


Ranked Play Updates:

    • Remove Join in Progress.
    • Turning on Skill Based Matchmaking.
    • Turning off friendly fire.
    • Fixed issue where the player wouldn’t lose division points from abandoning the match by using the system close application option.
    • Initialize disconnect penalty as soon as the match starts.
    • Utilize latest eSports rule set:
      • Primary Weapons - All Specials
      • Secondary Weapons - All Launchers
      • Attachments - Tracker, Grenade Launcher, Akimbo
      • Wildcards - Bombardier
      • Exo Ability - Ping
      • Exo Launcher - Tracking Drone, Explosive Drone
      • Scorestreaks - UAV, Orbital Care Package, System Hack
      • Scorestreaks Modules - Bombing Run Care Package Upgrade, XS1 Goliath Recon, and All Support Modules.

 

Game Mode Specific Updates (Note: Adjusted score amounts for various events and objective modes.)

    • Search & Destroy:
      • Fixed rare Search & Destroy Killcam issue.
      • [Broadcaster] Added various Search & Destroy UI improvements.
      • [Broadcaster] Fixed the bug where the “Target A” and “Target B” in-world icons wouldn’t disappear when the bomb was planted.
    • Capture the Flag:
      • Removed the text that duplicates the information presented by the flag icons.
      • Adjusted spawn logic in Capture the Flag to make it less likely for players to spawn near their own flag.
      • [Broadcaster] Added a timer that displays the time remaining until the flag automatically resets when the flag is on the ground.
    • Uplink:
      • [Broadcaster] Added various Uplink UI improvements.
      • Added distance limitation to passing the Satellite Drone in Uplink. This prevents the players from passing it across the entire map. Also adjusted the required throw angle.
      • Fixed spawn points issue in uplink.
    • Hardpoint:
      • [Broadcaster] Added various Hardpoint UI improvements.
      • Altered Spawn logic to prevent cluster spawning near the Hardpoint.
      • Fixed rare Hardpoint location disappearing issue in Private Match.
      • [Broadcaster] Adjusted so that the broadcaster will now see a “Defend” icon appear on the HUD when the spectated player is standing in the Hardpoint.
    • Momentum:
      • [Broadcaster] Changed the team scores to display a list of flags with the current state of the flags.
      • [Broadcaster] The objective bar now displays the current state of the contested flag, and displays a bar that illustrates the current capture progress.


Map Specific Updates

Note: Many of the following updates apply to all maps, and are directly improved based on the findings of our security team and via community response to exploits.

    • Fixed player out of world exploits throughout. [Applies to Exo Survival.]
    • Fixed Aerial Assault Drone and Recon Drone out of world exploits throughout.
    • Fixed rare spectate cam issue.
    • Fixed rare Tactical Insertion exploit in Infected.
    • Fixed Warbird out-of-bounds exploit.
    • Fixed various clipping issues with the Goliath.

 

Exo Survival Global Updates:

    • Fixed issues with the score number in the Exo survival after action report.
    • Fixed an issue where players would get “Share Package” medals using a partners Goliath Scorestreak.
    • Fixed automatic revive issues at the start of the next round.

 

 

Game Update: 11/19/14

 

Game Update: Xbox One, PlayStation 4. Changes outlined through our Community Update Blog Post.

 

Call of Duty: Advanced Warfare - Multiplayer Improvements:

    • Atlas Gorge- Momentum - Adjusted spawn locations.
    • Biolab- Crane Wash - The Aerial Assault Drone out of world.
    • Biolab- Hallway - Player out of world .
    • Biolab- Jutting piece of collision - Player out of world .
    • Defender- Security Gate Area - The Aerial Assault Drone and Recon Drone out of world.
    • Defender- Laser Center - Care Package invalid location.
    • Detroit -Jimmy’s Diner Corner - Player out of world.
    • Detroit- Lower Street - The Aerial Assault Drone and Recon Drone out of world.
    • Detroit- Park - Portaling.
    • Greenband- Atrium - Player out of world.
    • Greenband- Zen Garden Lane - The Aerial Assault Drone and Recon Drone out of world.
    • Greenband- Aquarium Lobby - The Aerial Assault Drone and Recon Drone out of world.
    • Horizon- Mission Control - Player out of world.
    • Horizon- Exterior Hangar - Player out of world.
    • Instinct- Temple - Player out of world.
    • Recovery- Command Center - Player out of world.
    • Retreat- Pool Area - Player out of world.
    • Retreat- Turtle Garden - Player out of world.
    • Connectivity Optimizations.

 

Call of Duty: Advanced Warfare - Exo Survival:

    • Exo Survival Global- Losing HUD in Goliath.
    • Exo Survival Global- AI issue after completing level 25.

 

 

Game Update: 11/17/14

 

Game Update:PC (full update complete), PlayStation 4 (full update complete), Xbox One (full update complete).

 

    • Connectivity optimization for game servers.
    • General Bug fixes and rare crash bugs.

 

Game Update: 11/10/14

 

This week we will be rolling out multiple title updates on all platforms, beginning today with the PC version.  Console players on Xbox One and PlayStation 4 should expect two updates this week, the first being live within the next 48 hours.

 

[Update] The following list of game updates for PC and PS4 have been fully deployed. The second part of the game update for Xbox One will be released shortly. Expect similar game updates to Xbox 360 and PlayStation 3 versions of Advanced Warfare soon. We will continue to update this page on the deployment schedule, pending 1st party approvals.

 

Full patch notes on the list of key items included in today’s update to the  PC Version of Call of Duty: Advanced Warfare, and reflected on all console platforms shortly, can be found below.

 

Game Update: PC (full update complete), PlayStation 4 (full update complete), Xbox One (full update complete)

 

    • Adjustment to the in-game chat names notifications placement.
    • Fixed Prestige reset issues, including emblems and challenges.
    • Fixed marksman and camo challenges to not reset when you Prestige.
    • Connectivity optimizations for game servers.
    • Fixed issues with Ping Bar not updating correctly.
    • Fixed stats not accumulating towards leaderboards after Prestiging.
    • Adjustment to challenges to unlock camos for weapons.
    • Fixed round-based game modes, affecting Win/Loss ratios.
    • Implemented ability to unlock eSports Rule options in Private Match.
    • Fixed weapon reloads counting as speed reloads in certain circumstances.
    • Added description to reload informing that you can double-tap to speed reload.
    • Fixed DoubleXP splash, so it doesn't show up in Private Match, Combat Readiness Program, or Exo Survival mode.
    • Showing 4x or 2x based on whether a loot DoubleXP item exists
    • Add DoubleXP icon to medal splashes when DoubleXP is active.
    • Fixed rare save game issue affecting playthrough progression
    • KC score limit increased to 85 per match.

 


 

We couldn't be more thankful for the great fan support and feedback to date, and these updates are only the start.  We’ll continue to update you on these improvements, and everything Call of Duty: Advanced Warfare, via our studio social channels: Twitter, Facebook, Google+, and Instagram.

Re: 1.7 Bug List

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Dragonfires have not been healing, but until this update RD1 was able to be healed by care packs.

Without healing they get taken out very very easily by SAMs (a single same can take out 2 RD1 usually)

CALL OF DUTY: ADVANCED WARFARE XBOX ONE UPDATES [6/2/15]

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We couldn't be more thankful for the great fan support and feedback to date, and these updates are only the start.  We'll continue to update you on these improvements, and everything Call of Duty: Advanced Warfare, via our studio social channels: Twitter, Facebook, Google+, and Instagram.

 

Game Update: 6/2/15

 

DLC 3 / Supremacy Content

    • New Maps Added for Multiplayer: Skyrise, Parliament, Kremlin, and Compound
    • New Playlist Added for DLC 3 Maps:
    • Supremacy TDM; Supremacy Grapple; Supremacy Moshpit
    • Supremacy maps added to Hardcore Mosh Pit
    • Part Three of the Exo Zombies Saga: Carrier

 

In-Game Updates:

    • Fixed a rare issue when a splitscreen guest player would have their weapon removed from their loadout when starting a match.
    • Fixed a rare crash issue for players using splitscreen and joining a lobby.
    • Fixed an issue with player connectivity to some online services after disconnecting from the Combat Readiness Program.
    • The Flak Jacket perk now prevents weapon flinch when taking explosive damage from lethal equipment.
    • The Hard Wired perk now prevents weapon flinch when taking explosive damage from tactical equipment (Stuns, EMP)

 

Weapon Updates:

    • Fixed a rare issue where the Variable Zoom Scope overlay would temporarily disappear after respawning.
    • Fixed an issue where the M1 Irons’ attachments would be reset in Master Prestige ranks.

 

UI Updates:

 

Challenges Updates:

    • The “Pincushion” and “Deadeye” medals are now awarded correctly when using a Crossbow variant.

 

Scorestreak Updates:

    • Fixed an issue where the ammo count for a rippable turret head scorestreak would display incorrectly with the akimbo weapon UI.

 

Ranked Play Updates:

    • Fixed an issue where players were not able to access the “New Items” list if a Reinforcement package was in the list.

 

Game Mode Specific Updates:

    • Players will now receive an error message of “invalid surface” if firing the Exo Grapple at a friendly teammate in the Exo Grapple Playlist.
    • Replaced the MK14 weapon with the M1 Irons in the Gun Game progression.

 

Map Specific Updates:

    • Fixed an issue where an enemy System Hack could remain on screen while using the Super Serum on Site-244.
    • Made improvements for performance issues near the “B” Domination marker for the Site-244.
    • Fixed various out of map exploits across different multiplayer maps.

 

Exo Zombies Updates:

    • Fixed various out of map exploits allowing players to remain in place and not be attacked by zombies.
    • Fixed an issue where the secondary weapon name would not show up after switching from the OHM in shotgun mode.

 

 

Game Update: 4/27/15

 

In-Game Updates:

    • Matchmaking improvements.
    • Connectivity optimizations.
    • Fixed a rare issue where players were not able to host a private match after returning from suspend/resume mode.
    • Fixed an issue where a player’s controller could be unresponsive in splitscreen if either player unplugs their controller.
    • Fixed an issue where players were not able to accept an invitation while in suspend/resume mode.
    • Fixed an issue where players would not be able to join "Xbox Live" after returning from suspend/resume mode.
    • Fixed a rare crash issue when entering the System Link menu.
    • Fixed an issue where spectators in third person would see first person crosshairs on some weapons.
    • Fixed an issue where the stock of the ARX-160 would disappear when cloaked.
    • Fixed an issue where scopes would not display after viewing a player in third person Spectator mode.
    • Fixed an issue where the field of view would not change when changing from first person to third person in Spectator mode.

 

Weapon Updates:

    • MK14 – Increased headshot damage multiplier.
    • ASM1 – Reduced the magazine size.
    • Pytaek – Decreased initial recoil, decreased aim down sights time.
    • EPM3 – Increased the headshot damage multiplier, decreased the heat build up when firing.

 

UI Updates:

    • Fixed a rare issue where the game could freeze when redeeming an item from the Armory.
    • Fixed an issue for the virtual firing range could display a higher than 100% accuracy when using shotguns and grenades.
    • Fixed an issue where arms without bodies would show up in the virtual lobby.
    • Fixed an issue where some players were not able to pass leadership of a party to another player in the party.

 

Challenges Updates:

    • Fixed an issue where the "Woo Who?" slide-kill challenge was not tracking kills with certain variants.

 

Store Updates:

    • Added quick access to the in-game store to the Message of the Day.
    • Various improvements and network optimizations for the in-game store.
    • [Xbox One] Removed quantity limitation on Advanced Supply Drops in the In-Game Store.

 

Scorestreak Updates:

    • Fixed an exploit with the Aerial Attack Drone scorestreak.
    • Fixed a rare animation bug for the XS1 Goliath scorestreak.
    • Fixed a rare issue where a player could be invincible after calling in a Goliath.

 

Ranked Play Updates:

    • Fixed a rare issue where players would lose functionality after entering and exiting the Create A Class menu.
    • Fixed an issue where players were able to get around the probation period when leaving a game early.

 

Game Mode Specific Updates:

    • Adjusted various spawning logic for Domination, Momentum, Capture the Flag, Hardpoint, and Uplink game modes.
    • Fixed an issue where players were able to enter into a Free-For-All match while using splitscreen.
    • [Xbox One] Fixed an issue where the grapple was able to be used on glass surfaces instead of breaking them.
    • Fixed a rare issue wher players were able to advance more than one Gun Rank with a multi-kill in Gun Game.
    • Fixed an issue where the "Contested" and "Taking" notifications were displaying incorrectly in Domination.

 

Map Specific Updates:

    • Fixed various out of map exploits across different multiplayer maps.
    • Adjusted various spawns for Drift for before and after the dynamic map event.
    • Fixed an issue where the animation for Aiming down sights would not show correctly after the map based scorestreak has worn off on Site 244.
    • Adjusted the height of the XS1 Vulcan scorestreak on Perplex.
    • Fixed a rare issue where the Missile Strike would be uncontrollable on Climate.
    • Fixed an issue where orbital care packages could be called into inaccessible areas.
    • Fixed an issue where the playercard would show up twice in the killcam when the player was using the map based scorestreak on Site 244.

 

Exo Survival Updates:

    • Adjusted damage for the EM1.


Exo Zombies Updates:

    • Fixed various out of map exploits where players could remain in place and not be attacked by zombies.
    • Exo Zombies Fixed a rare issue where the UI icons for downed teammates, orbital supply drops, and civilians would not show up in later rounds.
    • Fixed a rare issue where the fire rate of some weapons would affect the secondary weapon of a player.
    • Various improvements to the Exo Zombies menu.
    • Improved graphical stability when using the Magnetron gun.
    • Fixed an exploit where the Magnetron weapon could have unlimited ammo.
    • Fixed an issue where a trap was issuing an incorrect amount of credits.
    • Fixed an issue where players weren't being damaged by Toxic Gas.
    • Fixed an issue where Bubby could focus on the Distraction Drone.
    • Fixed an issue where the Achivement for rescuing 20 suvivors was not unlocking.

 

Game Update: 4/8/15

 

Map Updates:

    • Fixed various out of map exploits across different multiplayer maps.
    • Fixed various out of map exploits using Exo Grapple in the Ascendance Grapple Mosh Pit Playlist.

 

Game Mode Updates:

    • Players no longer advance more than one gun rank with a multikill in Gun Game.

 

Scorestreaks:

    • Fixed an exploit where players were able to have infinite health using the XS1 Goliath scorestreak.
    • Removed the ability for the XS1 Goliath to use the Exo Grapple in the Ascendance Grapple Mosh Pit.

 

Exo Zombies:

    • Fixed various out of map exploits where players could remain in place and not be attacked by zombies.

 

Game Update: 3/31/15

 

    DLC 2 Ascendance Content:

    • New Maps Added for Multiplayer: Site 244, Perplex, Chop Shop, and Climate.
    • New Playlist Added for DLC 2 Maps:
      • Ascendance TDM; Ascendance Grapple; Ascendance Moshpit
      • Ascendance maps added to Hardcore Mosh Pit
    • New Weapon Added: OHM, OHM - Werewolf, and 10 of the OHM variants have been added to the loot pool.

 

    In-Game Updates:

    • Adjusted the amount of damage reduction by the Flak Jacket perk in Hardcore modes.
    • Fixed a rare issue where viewing the scoreboard could result in a crash.
    • Fixed an exploit where players were able to join a playlist with a party size larger than the playlist allowed.
    • Fixed an exploit where players were able to shoot directed energy weapons continuously without overheating.
    • Fixed an issue where some HUD elements were viewable when spectating in third-person mode.
    • Fixed an issue where some static UI would remain on the screen after spectating.
    • Fixed a rare crash issue when leaving a Private Match.
    • Fixed an issue where players were not able to accept an invitation while in suspend/resume mode.
    • Fixed a rare issue where players were not able to enter the Xbox Live menu for online play.
    • Fixed a rare issue where players were not able to add camos to the secondary weapon while using Overkill in Private Matches.
    • Fixed a rare issue where players were not able to join a match together from an invite.
    • Improvements to the "Invite to Game", accepting invitations systems, and joining friend's games.

 

    Weapon Updates:

    • Atlas 20mm - Snapper now has the correct magazine size.
    • Fixed an issue where the OHM's shotgun mode would not have any spread for its shots.
    • MP443 Grach - Added laser sight attachment.

 

    UI Updates:

    • Fixed an issue where Advanced Supply Drops sometimes open on the left side of the screen.
    • Added Gun Game medals to Combat Record menu.
    • Added Gun Game to the list of modes in the Combat Record.
    • Fixed an issue where the "Favorite Weapon" displayed in the Combat Record was not tallying kills from weapon variants.
    • Double XP Images shown in game are now localized.
    • Fixed where the correct alternate weapon mode would display when a character has more than one weapon with an alternate weapon mode.

 

    Challenges Updates:

    • Fixed an issue where players were earning a Underdog and Vandalism medal from their own team.
    • Fixed an issue where some weapons picked up from an enemy did not count towards the Backfire medal or Guerrilla Warfare challenge.
    • Fixed an issue where the Tac-19's Parabolic microphone attachment displayed it unlocked after 40 kills while aiming down the sights.

 

    Store Updates:

    • Store UI Improvements.

 

    Emblem Updates:

    • Added a confirmation pop-up when using copy / paste over an existing emblem.
    • Fixed a rare issue where emblems from purchased mDLC wouldn't show in the Emblem Editor.

 

    Scorestreak Updates:

    • Fixed a rare issue where players could obtain a turret head with infinite ammo.
    • Fixed an exploit with the Aerial Recon Drone scorestreak.

 

    Broadcaster Updates

    • Adjusted the kill feed team color to match scorecard team color.
    • Improvements made to the legibility of the player card.

 

    Game Mode Specific Updates:

    • Gun Game: Increased the Party Size limit from 1 to 8.
    • Gun Game: Added random loot variants to each weapon tier.
    • Adjusted the Satellite drone mechanics so it would not be dropped immediately after going prone or sliding in water.
    • Adjusted spawning logic for Free-For-All & Gun Game game modes.
    • Adjusting various spawning logic for Domination game mode.
    • Adjusted various spawning logic for Search and Rescue game mode.

 

    Map Specific Updates:

    • Fixed various out of map exploits across different multiplayer maps.
    • Adjusted various spawns for CTF and Uplink on Solar.
    • Adjusted various spawns for Uplink on Recovery.
    • Adjusted various spawns for Momentum on Comeback.
    • Fixes for out of map exploits and bomb defusing on Comeback.
    • Various fixes related to the dynamic map event for the map Drift.

 

    Exo Survival Updates:

    • Fixed an issue where parties were being split when entering matchmaking.

 

    Exo Zombies Updates:

    • Fixed various out of map exploits where players could remain in place and not be attacked by zombies.
    • Enemies will now correctly ignore players in the incinerator room.
    • Fixed an issue where items required for the Exo Zombies Easter Egg would disappear when a player respawns.
    • Fixed an issue where the nano swarm would remain for a longer duration after a host migration.
    • Fixed an issue where the 3D printer would malfunction without having enough credits to operate.

 

Game Update: 3/3/15

 

In-Game Updates:

    • Full Royalty Character Loot Set unlocked.

    • Connectivity Optimizations.

    • Connectivity and matchmaking improvements when in a party.
    • Added 15 Master Prestige ranks and Grand Master Prestige.
    • Added 15 more Daily Supply Drop Challenges.
    • Fixed a rare issue where players were not able to spawn into the game.
    • Fixed the sound of the SAC3 with the Suppressor Attachment to not play in stereo to all players on the map.
    • Fixed a rare issue where players would spawn without a gun.
    • Connectivity improvement to Xbox Live servers when returning from Energy-Saving mode.
    • Added the ability for purchased Create-A-Class slots to appear in Private Matches.
    • Fixed a rare crash issue with signing out with one player while split screen.
    • Players will now be shown a “Player does not own the map pack” message when a player without the Havoc DLC joins their party.

 

Weapon Balancing Updates (Note: Adjustments affect base weapon and all loot variants):

    • Heavy weapons: increase player movement speed by 5%
    • Corrected scopes on the AE4.
    • MK14 - reduced recoil
    • ARX160 - increased magazine size
    • AMR9 - increased damage, decreased time between bursts
    • SN6 - reduced recoil
    • KF5 - mid damage range increased
    • Atlas 45 - mid damage range increased, max damage range increased
    • PDW - increased damage
    • Shotguns: reduced spread when using Gung-Ho
    • S12 - increased fire rate, increased damage
    • EPM3 - reduced recoil
    • Lynx - reduced recoil
    • ASM1 – slightly reduced initial fire rate

 

UI Updates:

    • Rare Supply Drop Error messages when opening fixed.
    • Added a display for how many free slots you have in the Armory from the “Redeem Items” menu.
    • Replaced the camouflage images for Diamond and Royalty with the correct images in the Create-A-Class menu.
    • Replaced the Valkyrie loadout for the Centurion loadout for players who were incorrected rewarded this character gear in Clan Wars.
    • Fixed an issue where duplicates of unlocked items were showing in the New Items list.
    • Fixed an issue where some Create-A-Class were showing the incorrect lock status when selecting a Permanent Unlock when Prestiging.
    • Adjusted kill feed speed from 4 seconds to 6 seconds.

 

Challenges Updates:

    • Removed ability to earn more than one of a non-redeemable character gear from the Daily Supply Drop Challenges.
    • Players will no longer receive a Daily Supply Drop Challenge for non-redeemable gear they have already acquired.
    • Removed the incorrect challenge for the Crossbow Scope to unlock at 10 kills.

 

Store Update:

    • Players with other profiles who purchased DLC on the same console are now able to properly purchase DLC on their own profile.


Emblem Updates:

    • Fixed an issue where the Emblem would sometimes apply incorrectly to the player card.

 

Scorestreak Updates:

    • Sentry Gun turrets now die in one melee hit.
    • Decreased the amount of time the player has to hold X to exit a remote controlled Sentry Turret.
    • Unmodified Missile Strike missiles now travel faster when boosting (by hitting the fire button while coming down).
    • The Vulcan laser scorestreak now fires longer.

 

Ranked Play Updates:

    • Added probation time for players who do not complete or disconnect from Ranked Play matches.
    • Will properly award Division Points in the case of a forfeited match (when the entire other team leaves).

 

Broadcaster Updates

    • Adjusted the colors and over all look for Broadcaster mode to make text and names easier to read and a better experience for viewers.
    • Fixed a rare issue where HUD elements would get stuck on the broadcaster’s screen.

 

Game Mode Specific Updates:

    • S&D: Added UI to show if you were attacking or defending at the start of the round.
    • One Shot: Increased Kill Confirmed score limit to 80 in the One Shot Mosh Pit playlist.
    • Gun Game: Added a leaderboard for Gun Game.
    • Momentum: Adjusted spawn locations for the Drift map.
    • Uplink: Fixed an issue where the satellite drone could get stuck on the Clown Inn sign.

 

Map Specific Updates:

    • Fixed various out of map exploits across different multiplayer maps.
    • Fixed an issue where Orbital Care Packages were removed from areas of the map on Drift after the dynamic map event.
    • Fixed an issue where indestructible objects would show up on the Sideshow map.
    • Adjusted the A Bomb site location on Sideshow.
    • Fixed a performance issue with some of the dynamic map pieces on the Core map.
    • Adjusted spawns locations for the Drift map..
    • Fixed Aerial Assault Drone and Recon Drone out of world exploits on the Sideshow map.

 

Exo Survival Updates:

    • Fixed various out of map exploits across different multiplayer maps.

 

Exo Zombies Updates

    • Added ability for players to pause the game in single-player Private match.
    • Fixed an issue where players were not able to join a match together while in a party.
    • Fixed various out of map exploits where players could remain in place and not be attacked by zombies.
    • Removed the ability for host to start the match before players were ready in a Private Match setting.
    • Fixed an issue for the 20/20 Achievement so weapons that are reacquired after leveling it up to level 20 still count towards the achievement status.
    • Exo Zombies intro movie is now skippable.
    • Fixed a rare crash issue in Exo Zombies.
    • Fixed an issue where certain camos were missing for the ARX160.
    • Fixed an issue where the pop-up messaging for Player 2 could only be closed by Player 1.
    • Fixed a rare issue where the After Action Report was showing the incorrect map information after joining a Private Match.

 

Game Update: 2/3/15

 

    • Fixed rare crash in Exo Zombies.
    • Fixed rare save game issue.

 

Game Update: 1/27/15

 

DLC 1 Havoc New Content:

    • New Maps Added for Multiplayer and Exo Survival: Drift, Urban, Core, and Sideshow.
    • New Mode Added: Exo Zombies.
    • New Weapon Added: AE4, and 10 of the AE4 variants have been added to the loot pool.
    • Added DLC playlists; HAVOC TDM and HAVOC Mosh Pit

 

In-Game Updates:

    • Adjusted the center point of some sniper scopes.
    • Fixed a rare crash issue when switching profiles for guest users.
    • Fixed a rare crash issue when using camos on a weapon.
    • Fixed the sound of the SAC3 with the Suppressor Attachment to not play in stereo to all players on the map.
    • Various matchmaking and connectivity improvements.
    • Fixed issue where announcer's voice ignores the in-game option to disable it.
    • Fixed a rare issue when the Riot Shield would not be selected when changing classes.
    • Various adjustments to the Riot Shield; including model popping up at random, mantling onto, jumping off from, and interaction with grenades.
    • Fixed an exploit of rapidly firing a bolt action gun while sprinting.
    • Adjusted the time limit expiration for Red Baron gear after challenge has been completed.

 

Weapon Balancing Updates (Note: Adjustments affect base weapon and all loot variants):

    • HBRa3: max damage range increased
    • AE4: reduce recoil, increase number of shots before overheating
    • EPM3: reduce recoil
    • Tac-19: max damage range increased, reduced spread when using Gung-Ho

 

Security and Anti-Cheat Updates:

    • Added security updates and features.

 

UI Updates:

    • Fixed a rare issue when Supply Drops would not open.
    • Adjusted kill feed speed.
    • Adjusted UI of Exo Abilities descriptions for better readability.
    • Fixed an issue where the default player was not always being displayed properly in the Virtual Lobby.
    • Fixed a rare issue where the player is unable to sign into their Call of Duty account if connection is interrupted.

 

Clan Updates:

    • Added confirmation window when kicking a member from a clan.
    • Fixed a rare issue where Clan Wars Bonus XP was not being awarded.
    • Fixed an issue where clan members could see your presence even if you were set to appear offline.

 

Store Updates:

    • Fixed various issues with players not having access to the AE4 with the Season Pass.
    • Fixed an issue where an item was not being marked “Purchased” in the in-game store after installing.
    • Improvements to the in-game Store UI and purchasing.
    • Game will no longer prompt a player to install Atlas Gorge if they already have it.

 

Emblem Updates:

    • Fixed a rare issue with emblems on a second profile that's signed in a guest.

 

Scorestreak Updates:

    • Removed skull HUD element from System Hack Scorestreak UI effect.
    • Adjusted the score value the System Hack Scorestreak.
    • Adjusted the view of the XS1 Vulcan Killcam.
    • Fixed a rare occurrence of the Goliath Drop Pod getting stuck after colliding with an air-based Scorestreak.
    • Fixed a rare occurrence of the Orbital Care Package getting stuck after colliding with an air-based Scorestreak.
    • Fixed a rare issue where a player could become “invisible” when calling in a Scorestreak.
    • Fixed a rare issue where a players HUD would become blurry when using a co-op Scorestreak.

 

Ranked Play Updates:

    • Adjusted Ranked Play restrictions to include Exo Stim and Exo Cloak.
    • Improvements to party matchmaking.
    • Fixed an issue when quitting a match in a promotional game where it wouldn’t update correctly.
    • Fixed an issue where there was an excessive penalty if a player quits after playing several rounds in a multi-round match.
    • Added Ranked Play Division icons in-game to replace existing rank icons and text in scoreboard.

 

Game Mode Specific Updates:

    • Adjusted various spawning logic for Capture the Flag game mode.
    • Adjusted various spawning logic for Momentum game mode.
    • Fixed issue where the CTF flag was unresponsive to players that were on top of the flag when it spawned.
    • Fixed an issue with the CTF flag not returning if a player was standing on top of the spawn point.
    • Addressed rare issue where CTF flag was not being returned immediately.
    • Fixed issues with planting the bomb after attempting to swap weapons in Search and Destroy.
    • Adjusted dynamic event timing in Search and Destroy & Search and Rescue.
    • Adjusted various spawning logic for Uplink game mode.
    • Uplink Satellite Drone now freezes when round timer ends.
    • Adjusted passing distance for the Uplink Satellite Drone.
    • Fixed an issue where going out of bounds on certain areas of the map would cause the Uplink Satellite’s physics to behave strangely upon reset.
    • Randomized loadouts to survivors in Infected.

 

Map Specific Updates:

    • Fixed an issue where players were able to exploit certain objects to go Out of Map.
    • Fixed various Out of Map exploits across different multiplayer maps.
    • Fixed an issue where the Uplink Satellite Drone could get stuck in blue barrier on the Detroit map.
    • Adjusted Warbird flight path on Atlas Gorge.

 

Exo Survival Updates:

    • Updated various Exo Survival system mechanics and bugs.
    • Fixed a UI issue where the "Reviving" progress bar was not being displayed while under the effects of a "System Hack."
    • Fixed problems caused by the player disconnecting the controller before the class selection menu pops up.
    • AI will no longer target a player while in the class selection menu.

 

Single Player / Campaign Updates:

    • Fixed various lighting in the Single Player campaign level, Captured.

 

Game Update: 12/18/14

 

Security and Anti-Cheat Updates:

    • Updated Security features.


UI Updates:

    • Updated AE4 Widowmaker icon as it was displaying the AE4 base weapon.
    • Updated Playlist organization.
    • Fixed issues with localization copy in the in-game store.
    • Updated sorting of Character Gear within Customization menu.


In-Game Updates:

    • Fixed unlocking issues with the AE4 for Digital Edition owners.
    • Matchmaking improvements.
    • Connection optimizations.
    • Removed skull HUD element from System Hack Scorestreak UI effect.
    • Adjusted the score value the System Hack Scorestreak.
    • Increased the timing between kills for Multikills.
    • Addressed rare issue where CTF flag was not being returned immediately.
    • Fixed rare crash issue when switching profiles.
    • Adjusted the time limit expiration for Red Baron gear after challenge has been completed.
    • Fixed various out of map exploits.


Challenge Updates:

    • Added new Supply Drop Daily Challenges.

 

Clan Updates:

    • Fixed an issue where Clan Wars Bonus XP was not being awarded.

 

Broadcaster UI Updates:

    • Addressed rare issue with eSports Broadcaster HUD disappearing.


Ranked Play Updates:

    • Addressed issue where Join Session in progress in Ranked Play was still active.
    • Addressed issue where players where dropping multiple divisions after a match in Ranked Play.
    • Addressed rare issue with wins counting as losses in Ranked Play.

 

 

Game Update: 12/4/14

 

Security and Anti-Cheat Updates:

    • Multiple fixes for invalid player data, which allowed custom "super" classes.
    • Added offensive emblem policy message to emblem editor main page and save pop-up.
    • Added additional enforcement for offensive player-created emblems.

 

Store Updates:

    • Polish and fan requested improvements.


Emblem Updates:

    • General Emblem Editor polish and fan requested improvements. Including colors, layers, etc.
    • Added ability to set an emblem as your clan emblem.


UI Updates:

    • Fixed issues with invites between Multiplayer and Exo Survival modes that would exclude Splitscreen party leader is unable to invite anyone to their party.
    • Fixed issue where newly unlocked items were not showing up in the new items list.
    • Safe Area adjustments for Spectator HUD.
    • Added categories to Armory. (All Loot, Redeemable Loot, Time Limited Loot, and Permanent Loot)
    • Fixed issue where Armory Page Count displays incorrectly and added time remaining information for all Time Limited Loot Items.
    • Fixed an issue where the scoreboard on the after action report was not highlighting the active player.
    • Added indication of how many modules a Scorestreak can have based on player’s rank level.
    • Updated lobby status info for System Link games while in the firing range.
    • Fixed an issue where the “Completed” text would show up on locked calling cards, after scrolling over an unlocked/completed calling card.
    • Updated Multiplayer Main Menu to include Friends list option by default.
    • Updated Prestige menu flow experience and information displayed.
    • Added the ability to customize Scorestreaks within the Scorestreaks selection menu.


In-Game Updates:

    • Fixed Momentum mantle prompt overlapping with 2X indicator
    • Fixed issue with the “Taking” icon overlapping the flag icons in Momentum Splitscreen.
    • Fixed issue with the Reinforcement icon overlapping HUD while playing in Splitscreen.
    • Added “RELOAD”, “LOW AMMO”, and “NO AMMO” HUD notifications on all Weapon Loot.
    • Fixed stretched weapon loot icon in Killcam feeds.
    • Fixed issue where 1st players progress in Exo Survival would be lost when signing into a Splitscreen local play.
    • Fixed Lynx ammo count issue.
    • Fixed Care Package trap module exploit.
    • Fixed threat indicator  issue with friendly  MDL projectiles and the Crossbow Bolts
    • Fixed Goliath pod down on planted bomb.
    • Fixed Goliath getting stuck issues.
    • Fixed Goliath players out of world exploit.
    • Fixed issue where the Ameli - Chicanery Elite variant would remain locked after permanent unlock via Prestige.
    • Fixed rare issue where MDL projectiles would not explode.
    • Fixed an exploit where the Minimap would be visible when you paused during a Killcam, Fixed issue where players being invited into a bonus playlist while the game is still installing, which would cause a crash when loading Atlas Gorge.
    • Fixed issue when rapid supply package from a supply drop appear locked and expired.
    • Fixed rare visual affect issue when ADS with the Sniper, ACOG, Variable Zoom, and Ballistic scopes would not appear correctly.


Clan Updates:

    • Widened the Clan Invite Details window to accommodate long clan names.
    • Added warning message when transferring ownership of Clan.
    • Added Clan member position display label to the Clan Roster


Challenge Updates:

    • Fixed Far Sighted” challenge  requiring four long shot medals  instead of the three to complete
    • Fixed an issue with the “Super Star” challenge, where it did not prompt the player that 6 or more people are needed to complete the challenge.
    • Fixed an issue with the “Crushing Victory” challenge where it would not track properly when there are less than 6 players in the match.


Weapon Balancing Updates (Note: Adjustments affect base weapon and all loot variants):

    • Bal27: damage reduced, max damage range decreased, recoil adjusted
    • HBRa3: max damage range decreased
    • ASM1: max damage range increased
    • MP11: max damage range increased
    • EM1: damage increased
    • EPM3: damage increased, ads time decreased
    • XMG: damage increased, lockdown mode increased
    • Ameli: damage increased
    • Pytaek: damage increased

 

Scorestreak Updates:

    • Fixed an issue where the System Hack Graphic would remain on Broadcaster’s Screen, even after system hack event was over.
    • Fixed issue with Care package drone delivery if System Hack is activated at beginning of delivery.
    • Fixed issue with not being able to kill care package drone.
    • Fixed issue where all medals earned while operating a Scorestreak would not appear on players screen.
    • Fixed rare issue of players losing the ability to activate Scorestreaks when killed while moving a turret.
    • Fixed an issue where the player could have his weapon dropped after returning from controlling a Scorestreak.
    • Fixed issue where player wouldn’t be able to trigger game objects while using the ripped turret.
    • Fixed an issue with the Paladin where Friend or Foe overlay would remain on if you joined a Paladin Scorestreak and immediately exited Scorestreak.
    • Fixed issue where the player would get credited with assault drone challenges when they used a Map Based Scorestreak

 

Broadcaster UI Updates:

    • Added the bomb planting/defusing UI to the Broadcaster UI.
    • Adjusted scoreboard placement when viewing through Broadcaster.
    • Fixed issue where the bomb icon in the Broadcaster UI wouldn’t disappear when the bomb carrier planted the bomb.
    • Fixed issue where the match summary in the After Action Report wouldn’t update with Scoreboard for the broadcaster.
    • Updated HUD outlines for Broadcaster.
    • Fixed issue where Aim Down Sights overlays weren’t being displayed for Sniper Scopes.
    • Removed player rank information from being displayed in the Fullscreen scoreboard and the overhead names.
    • Added objective information to the Broadcaster scoreboard.  This information appears in the gray bar beneath the teams’ scores.
    • CODVision is now brighter and easier to see. Added Broadcaster HUD UI elements including active player info, in-game scoreboard/status, mini-map highlights player with satellite (Uplink), persistent weapon info, and objective information in First Person Mode.
    • Added functionality for broadcaster settings to be remembered between rounds.
    • Added a subtitle to the broadcaster scoreboard that displays the current Hardpoint’s timer; or the current round number in Capture the Flag, Search & Destroy, and Uplink.
    • The primary timer in the broadcaster scoreboard is now yellow once the bomb has been planted. Will switch to red when timer reaches 10 seconds.

 

eSports Settings Changes:

    • Search and Destroy Silent Plant = Enabled
    • Spectating POV = First Person Only
    • Battle Chatter = Disabled
    • Uplink Respawn Delay = 5 Seconds
    • Hardpoint Respawn Delay = 2.5 Seconds
    • Team Kill Penalty = None
    • Friendly Fire = Enabled
    • Explosive Delay = None


Ranked Play Updates:

    • Remove Join in Progress.
    • Turning on Skill Based Matchmaking.
    • Turning off friendly fire.
    • Fixed issue where the player wouldn’t lose division points from abandoning the match by using the system close application option.
    • Initialize disconnect penalty as soon as the match starts.
    • Utilize latest eSports rule set:
      • Primary Weapons - All Specials
      • Secondary Weapons - All Launchers
      • Attachments - Tracker, Grenade Launcher, Akimbo
      • Wildcards - Bombardier
      • Exo Ability - Ping
      • Exo Launcher - Tracking Drone, Explosive Drone
      • Scorestreaks - UAV, Orbital Care Package, System Hack
      • Scorestreaks Modules - Bombing Run Care Package Upgrade, XS1 Goliath Recon, and All Support Modules.

 

Game Mode Specific Updates (Note: Adjusted score amounts for various events and objective modes.)

    • Search & Destroy:
      • Fixed rare Search & Destroy Killcam issue.
      • [Broadcaster] Added various Search & Destroy UI improvements.
      • [Broadcaster] Fixed the bug where the “Target A” and “Target B” in-world icons wouldn’t disappear when the bomb was planted.
    • Capture the Flag:
      • Removed the text that duplicates the information presented by the flag icons.
      • Adjusted spawn logic in Capture the Flag to make it less likely for players to spawn near their own flag.
      • [Broadcaster] Added a timer that displays the time remaining until the flag automatically resets when the flag is on the ground.
    • Uplink:
      • [Broadcaster] Added various Uplink UI improvements.
      • Added distance limitation to passing the Satellite Drone in Uplink. This prevents the players from passing it across the entire map. Also adjusted the required throw angle.
      • Fixed spawn points issue in uplink.
    • Hardpoint:
      • [Broadcaster] Added various Hardpoint UI improvements.
      • Altered Spawn logic to prevent cluster spawning near the Hardpoint.
      • Fixed rare Hardpoint location disappearing issue in Private Match.
      • [Broadcaster] Adjusted so that the broadcaster will now see a “Defend” icon appear on the HUD when the spectated player is standing in the Hardpoint.
    • Momentum:
      • [Broadcaster] Changed the team scores to display a list of flags with the current state of the flags.
      • [Broadcaster] The objective bar now displays the current state of the contested flag, and displays a bar that illustrates the current capture progress.


Map Specific Updates

Note: Many of the following updates apply to all maps, and are directly improved based on the findings of our security team and via community response to exploits.

    • Fixed player out of world exploits throughout. [Applies to Exo Survival.]
    • Fixed Aerial Assault Drone and Recon Drone out of world exploits throughout.
    • Fixed rare spectate cam issue.
    • Fixed rare Tactical Insertion exploit in Infected.
    • Fixed Warbird out-of-bounds exploit.
    • Fixed various clipping issues with the Goliath.

 

Exo Survival Global Updates:

    • Fixed issues with the score number in the Exo survival after action report.
    • Fixed an issue where players would get “Share Package” medals using a partners Goliath Scorestreak.
    • Fixed automatic revive issues at the start of the next round.

 

 

Game Update: 11/19/14


Changes outlined through our Community Update Blog Post.


Call of Duty: Advanced Warfare - Multiplayer Improvements:

    • Atlas Gorge - Momentum - Adjusted spawn locations.
    • Biolab - Crane Wash - The Aerial Assault Drone out of world.
    • Biolab - Hallway - Player out of world .
    • Biolab - Jutting piece of collision - Player out of world .
    • Defender - Security Gate Area - The Aerial Assault Drone and Recon Drone out of world.
    • Defender - Laser Center - Care Package invalid location.
    • Detroit - Jimmy’s Diner Corner - Player out of world.
    • Detroit - Lower Street - The Aerial Assault Drone and Recon Drone out of world.
    • Detroit - Park - Portaling.
    • Greenband - Atrium - Player out of world.
    • Greenband - Zen Garden Lane - The Aerial Assault Drone and Recon Drone out of world.
    • Greenband - Aquarium Lobby - The Aerial Assault Drone and Recon Drone out of world.
    • Horizon - Mission Control - Player out of world.
    • Horizon - Exterior Hangar - Player out of world.
    • Instinct - Temple - Player out of world.
    • Recovery - Command Center - Player out of world.
    • Retreat - Pool Area - Player out of world.
    • Retreat - Turtle Garden - Player out of world.
    • Connectivity Optimizations.

 

Call of Duty: Advanced Warfare - Exo Survival:

    • Exo Survival Global - Losing HUD in Goliath.
    • Exo Survival Global - AI issue after completing level 25.

 

 

Game Update: 11/17/14

 

    • Connectivity optimization for game servers.
    • General Bug fixes and rare crash bugs.

 

Game Update: 11/10/14

 

    • Adjustment to the in-game chat names notifications placement.
    • Fixed Prestige reset issues, including emblems and challenges.
    • Fixed marksman and camo challenges to not reset when you Prestige.
    • Connectivity optimizations for game servers.
    • Fixed issues with Ping Bar not updating correctly.
    • Fixed stats not accumulating towards leaderboards after Prestiging.
    • Adjustment to challenges to unlock Camos for weapons.
    • Fixed round-based game modes, affecting Win/Loss ratios.
    • Implemented ability to unlock eSports Rule options in Private Match.
    • Fixed weapon reloads counting as speed reloads in certain circumstances.
    • Added description to reload informing that you can double-tap to speed reload.
    • Fixed DoubleXP splash, so it doesn't show up in Private Match, Combat Readiness Program, or Exo Survival mode.
    • Showing 4x or 2x based on whether a loot DoubleXP item exists.
    • Add DoubleXP icon to medal splashes when DoubleXP is active.
    • Fixed rare save game issue affecting playthrough progression.
    • KC score limit increased to 85 per match.

 



CALL OF DUTY: ADVANCED WARFARE XBOX 360 UPDATES [6/2/15]

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We appreciate our community of fans across our platforms equally, and are actively working to make the experience the best it can be for fans everywhere. Our game update development process is to submit and verify changes on current gen systems first, and then apply those changes to prior generation as quickly as possible. We'll continue to update you on these improvements, and everything Call of Duty: Advanced Warfare, via our studio social channels: Twitter, Facebook, Google+, and Instagram.

 

 

Game Update: 6/2/15

 

DLC 3 / Supremacy Content

    • New Maps Added for Multiplayer: Skyrise, Parliament, Kremlin, and Compound
    • New Playlist Added for DLC 3 Maps:
    • Supremacy TDM; Supremacy Grapple; Supremacy Moshpit
    • Supremacy maps added to Hardcore Mosh Pit
    • Part Three of the Exo Zombies Saga: Carrier
      • We're working with HMS to resolve a rare issue with Advanced Warfare (360) Supremacy Compatibility Pack - Exo Zombies Only. If you're experiencing issues, please visit Activision's Support Site here: Activision Support

In-Game Updates:

    • Fixed crash when rapidly entering and backing out of Create-a-Class menus.
    • Fixed a rare issue when a splitscreen guest player would have their weapon removed from their loadout when starting a match.
    • Fixed a rare crash issue for players using splitscreen and joining a lobby.
    • Fixed an issue with player connectivity to some online services after disconnecting from the Combat Readiness Program.
    • The Flak Jacket perk now prevents weapon flinch when taking explosive damage from lethal equipment.
    • The Hard Wired perk now prevents weapon flinch when taking explosive damage from tactical equipment (Stuns, EMP)

 

Weapon Updates:

    • Fixed a rare issue where the Variable Zoom Scope overlay would temporarily disappear after respawning.
    • Fixed an issue where the M1 Irons’ attachments would be reset in Master Prestige ranks.

 

UI Updates:

 

Challenges Updates:

    • The “Pincushion” and “Deadeye” medals are now awarded correctly when using a Crossbow variant.

 

Scorestreak Updates:

    • Fixed an issue where the ammo count for a rippable turret head scorestreak would display incorrectly with the akimbo weapon UI.

 

Ranked Play Updates:

    • Fixed an issue where players were not able to access the “New Items” list if a Reinforcement package was in the list.

 

Game Mode Specific Updates:

    • Players will now receive an error message of “invalid surface” if firing the Exo Grapple at a friendly teammate in the Exo Grapple Playlist.
    • Replaced the MK14 weapon with the M1 Irons in the Gun Game progression.

 

Map Specific Updates:

    • Fixed an issue where an enemy System Hack could remain on screen while using the Super Serum on Site-244.
    • Fixed various out of map exploits across different multiplayer maps.

 

Exo Zombies Updates:

    • Fixed various out of map exploits allowing players to remain in place and not be attacked by zombies.
    • Fixed an issue where the secondary weapon name would not show up after switching from the OHM in shotgun mode.

 

 

Game Update: 5/5/15

 

In-Game Updates:

    • Matchmaking improvements.
    • Connectivity optimizations.
    • Fixed a rare issue where some players were not receiving an Advanced Supply Drop when they reached 20, 30, and 40 levels.
    • Fixed a rare crash issue when entering the System Link menu.
    • Fixed an issue where spectators in third person would see first person crosshairs on some weapons.
    • Fixed an issue where the stock of the ARX-160 would disappear when cloaked.
    • Fixed an issue where scopes would not display after viewing a player in third person Spectator mode.
    • Fixed an issue where the field of view would not change when changing from first person to third person in Spectator mode.

 

Weapon Updates:

    • MK14 – Increased headshot damage multiplier.
    • ASM1 – Reduced the magazine size.
    • Pytaek – Decreased initial recoil, decreased aim down sights time.
    • EPM3 – Increased the headshot damage multiplier, decreased the heat build up when firing.

 

UI Updates:

    • Fixed a rare issue where the game could freeze when redeeming an item from the Armory.
    • Fixed an issue for the virtual firing range could display a higher than 100% accuracy when using shotguns and grenades.
    • Fixed an issue where arms without bodies would show up in the virtual lobby.
    • Fixed an issue where some players were not able to pass leadership of a party to another player in the party.
    • Fixed an issue where Season Pass owners through the Complete Your Season Pass promotion were not able to download Ascendance.

 

Challenges Updates:

    • Fixed an issue where the "Woo Who?" slide-kill challenge was not tracking kills with certain variants.

 

Store Updates:

    • Added quick access to the in-game store to the Message of the Day.
    • Various improvements and network optimizations for the in-game store.
    • Removed quantity limitation on Advanced Supply Drops in the In-Game Store.

 

Scorestreak Updates:

    • Fixed an exploit with the Aerial Attack Drone scorestreak.
    • Fixed a rare animation bug for the XS1 Goliath scorestreak.
    • Fixed a rare issue where a player could be invincible after calling in a Goliath.

 

Ranked Play Updates:

    • Fixed a rare issue where players would lose functionality after entering and exiting the Create A Class menu.
    • Fixed an issue where players were able to get around the probation period when leaving a game early.

 

Game Mode Specific Updates:

    • Adjusted various spawning logic for Domination, Momentum, Capture the Flag, Hardpoint, and Uplink game modes.
    • Fixed an issue where players were able to enter into a Free-For-All match while using splitscreen.
    • Fixed an issue where the grapple was able to be used on glass surfaces instead of breaking them.
    • Fixed a rare issue wher players were able to advance more than one Gun Rank with a multi-kill in Gun Game.
    • Fixed an issue where the "Contested" and "Taking" notifications were displaying incorrectly in Domination.

 

Map Specific Updates:

    • Fixed various out of map exploits across different multiplayer maps.
    • Adjusted various spawns for Drift for before and after the dynamic map event.
    • Fixed an issue where the animation for Aiming down sights would not show correctly after the map based scorestreak has worn off on Site 244.
    • Adjusted the height of the XS1 Vulcan scorestreak on Perplex.
    • Fixed a rare issue where the Missile Strike would be uncontrollable on Climate.
    • Fixed an issue where orbital care packages could be called into inaccessible areas.
    • Fixed an issue where the playercard would show up twice in the killcam when the player was using the map based scorestreak on Site 244.

 

Exo Survival Updates:

    • Adjusted damage for the EM1.

 

Exo Zombies Updates:

    • Fixed various out of map exploits where players could remain in place and not be attacked by zombies.
    • Fixed a rare issue where the fire rate of some weapons would affect the secondary weapon of a player.
    • Various improvements to the Exo Zombies menu.
    • Improved graphical stability when using the Magnetron gun.
    • Fixed an exploit where the Magnetron weapon could have unlimited ammo.
    • Fixed an issue where a trap was issuing an incorrect amount of credits.
    • Fixed an issue where players weren't being damaged by Toxic Gas.
    • Fixed an issue where Bubby could focus on the Distraction Drone.
    • Fixed an issue where the Achivement for rescuing 20 suvivors was not unlocking.

 

Game Update: 4/9/15

 

Map Updates:

    • Fixed various out of map exploits across different multiplayer maps.
    • Fixed various out of map exploits using Exo Grapple in the Ascendance Grapple Mosh Pit Playlist.


Game Mode Updates:

    • Players no longer advance more than one gun rank with a multikill in Gun Game.


Scorestreaks:

    • Fixed an exploit where players were able to have infinite health using the XS1 Goliath scorestreak.
    • Removed the ability for the XS1 Goliath to use the Exo Grapple in the Ascendance Grapple Mosh Pit.


Exo Zombies:

    • Fixed various out of map exploits where players could remain in place and not be attacked by zombies.

 

Game Update: 3/31/15

 

DLC 2 Ascendance Content:

    • New Maps Added for Multiplayer: Site 244, Perplex, Chop Shop, and Climate.
    • New Playlist Added for DLC 2 Maps:
      • Ascendance TDM; Ascendance Grapple; Ascendance Moshpit
      • Ascendance maps added to Hardcore Mosh Pit
    • New Weapon Added: OHM, OHM - Werewolf, and 10 of the OHM variants have been added to the loot pool.

 

In-Game Updates:

    • Adjusted the amount of damage reduction by the Flak Jacket perk in Hardcore modes.
    • Fixed a rare issue where viewing the scoreboard could result in a crash.
    • Fixed an exploit where players were able to join a playlist with a party size larger than the playlist allowed.
    • Fixed an exploit where players were able to shoot directed energy weapons continuously without overheating.
    • Fixed an issue where some HUD elements were viewable when spectating in third-person mode.
    • Fixed an issue where some static UI would remain on the screen after spectating.
    • Fixed a rare crash issue when leaving a Private Match.
    • Fixed a rare issue where redeeming loot for XP could result in exiting out to the multiplayer lobby.
    • Fixed a rare issue where players were not able to add camos to the secondary weapon while using Overkill in Private Matches.

 

Weapon Updates:

    • Atlas 20mm - Snapper now has the correct magazine size.
    • Fixed an issue where the OHM's shotgun mode would not have any spread for its shots.
    • MP443 Grach - Added laser sight attachment.

 

UI Updates:

    • Fixed an issue where Advanced Supply Drops sometimes open on the left side of the screen.
    • Added Gun Game medals to Combat Record menu.
    • Added Gun Game to the list of modes in the Combat Record.
    • Fixed an issue where the "Favorite Weapon" displayed in the Combat Record was not tallying kills from weapon variants.
    • Double XP Images shown in game are now localized.
    • Fixed where the correct alternate weapon mode would display when a character has more than one weapon with an alternate weapon mode.

 

Challenges Updates:

    • Fixed an issue where players were earning a Underdog and Vandalism medal from their own team.
    • Fixed an issue where some weapons picked up from an enemy did not count towards the Backfire medal or Guerrilla Warfare challenge.
    • Fixed an issue where the Tac-19's Parabolic microphone attachment displayed it unlocked after 40 kills while aiming down the sights.

 

Store Updates:

    • Store UI Improvements.

 

Emblem Updates:

    • Added a confirmation pop-up when using copy / paste over an existing emblem.
    • Fixed a rare issue where emblems from purchased mDLC wouldn't show in the Emblem Editor.

 

Scorestreak Updates:

    • Fixed a rare issue where players could obtain a turret head with infinite ammo.
    • Fixed an exploit with the Aerial Recon Drone scorestreak.

 

Broadcaster Updates

    • Adjusted the kill feed team color to match scorecard team color.
    • Improvements made to the legibility of the player card.

 

Game Mode Specific Updates:

    • Gun Game: Increased the Party Size limit from 1 to 8.
    • Gun Game: Added random loot variants to each weapon tier.
    • Adjusted the Satellite drone mechanics so it would not be dropped immediately after going prone or sliding in water.
    • Adjusted spawning logic for Free-For-All & Gun Game game modes.
    • Adjusting various spawning logic for Domination game mode.
    • Adjusted various spawning logic for Search and Rescue game mode.

 

Map Specific Updates:

    • Fixed various out of map exploits across different multiplayer maps.
    • Adjusted various spawns for CTF and Uplink on Solar.
    • Adjusted various spawns for Uplink on Recovery.
    • Fixes for out of map exploits and bomb defusing on Comeback.
    • Various fixes related to the dynamic map event for the map Drift.

 

Exo Survival Updates:

    • Fixed an issue where parties were being split when entering matchmaking.

 

Exo Zombies Updates:

    • Fixed various out of map exploits where players could remain in place and not be attacked by zombies.
    • Enemies will now correctly ignore players in the incinerator room.
    • Fixed an issue where items required for the Exo Zombies Easter Egg would disappear when a player respawns.
    • Exo Zombies: Fixed an issue where the 3D printer would malfunction without having enough credits to operate.

 

Game Update: 3/3/15

 

In-Game Updates:

    • Full Royalty Character Loot Set unlocked.

    • Connectivity Optimizations.

    • Connectivity and matchmaking improvements when in a party.
    • Added 15 Master Prestige ranks and Grand Master Prestige.
    • Added 15 more Daily Supply Drop Challenges.
    • Fixed a rare issue where players were not able to spawn into the game.
    • Fixed the sound of the SAC3 with the Suppressor Attachment to not play in stereo to all players on the map.
    • Fixed a rare issue where players would spawn without a gun.
    • Reduced the max number of players in a Private Match to 10 for performance.
    • Added the ability for purchased Create-A-Class slots to appear in Private Matches.
    • Fixed a rare crash issue with signing out with one player while split screen.
    • Players will now be shown a “Player does not own the map pack” message when a player without the Havoc DLC joins their party.

 

Weapon Balancing Updates (Note: Adjustments affect base weapon and all loot variants):

    • Heavy weapons: increase player movement speed by 5%
    • Corrected scopes on the AE4.
    • MK14 - reduced recoil
    • ARX160 - increased magazine size
    • AMR9 - increased damage, decreased time between bursts
    • SN6 - reduced recoil
    • KF5 - mid damage range increased
    • Atlas 45 - mid damage range increased, max damage range increased
    • PDW - increased damage
    • Shotguns: reduced spread when using Gung-Ho
    • S12 - increased fire rate, increased damage
    • EPM3 - reduced recoil
    • Lynx - reduced recoil
    • ASM1 – slightly reduced initial fire rate

 

UI Updates:

    • Rare Supply Drop Error messages when opening fixed.
    • Added a display for how many free slots you have in the Armory from the “Redeem Items” menu.
    • Replaced the camouflage images for Diamond and Royalty with the correct images in the Create-A-Class menu.
    • Replaced the Valkyrie loadout for the Centurion loadout for players who were incorrected rewarded this character gear in Clan Wars.
    • Fixed an issue where duplicates of unlocked items were showing in the New Items list.
    • Fixed an issue where some Create-A-Class were showing the incorrect lock status when selecting a Permanent Unlock when Prestiging.
    • Adjusted kill feed speed from 4 seconds to 6 seconds.

 

Challenges Updates:

    • Removed ability to earn more than one of a non-redeemable character gear from the Daily Supply Drop Challenges.
    • Players will no longer receive a Daily Supply Drop Challenge for non-redeemable gear they have already acquired.
    • Removed the incorrect challenge for the Crossbow Scope to unlock at 10 kills.

 

Emblem Updates:

    • Fixed an issue where the Emblem would sometimes apply incorrectly to the player card.

 

Scorestreak Updates:

    • Sentry Gun turrets now die in one melee hit.
    • Decreased the amount of time the player has to hold X to exit a remote controlled Sentry Turret.
    • Unmodified Missile Strike missiles now travel faster when boosting (by hitting the fire button while coming down).
    • The Vulcan laser scorestreak now fires longer.

 

Ranked Play Updates:

    • Added probation time for players who do not complete or disconnect from Ranked Play matches.
    • Will properly award Division Points in the case of a forfeited match (when the entire other team leaves).

 

Broadcaster Updates

    • Adjusted the colors and over all look for Broadcaster mode to make text and names easier to read and a better experience for viewers.
    • Fixed a rare issue where HUD elements would get stuck on the broadcaster’s screen.

 

Game Mode Specific Updates:

    • S&D: Added UI to show if you were attacking or defending at the start of the round.
    • One Shot: Increased Kill Confirmed score limit to 80 in the One Shot Mosh Pit playlist.
    • Gun Game: Added a leaderboard for Gun Game.
    • Momentum: Adjusted spawn locations for the Drift map.
    • Uplink: Fixed an issue where the satellite drone could get stuck on the Clown Inn sign.

 

Map Specific Updates:

    • Fixed various out of map exploits across different multiplayer maps.
    • Fixed an issue where Orbital Care Packages were removed from areas of the map on Drift after the dynamic map event.
    • Fixed an issue where indestructible objects would show up on the Sideshow map.
    • Adjusted the A Bomb site location on Sideshow.
    • Fixed a performance issue with some of the dynamic map pieces on the Core map.
    • Adjusted spawns locations for the Drift map..
    • Fixed Aerial Assault Drone and Recon Drone out of world exploits on the Sideshow map.

 

Exo Survival Updates:

    • Fixed various out of map exploits across different multiplayer maps.

 

Exo Zombies Updates

    • Added ability for players to pause the game in single-player Private match.
    • Fixed an issue where players were not able to join a match together while in a party.
    • Fixed various out of map exploits where players could remain in place and not be attacked by zombies.
    • Removed the ability for host to start the match before players were ready in a Private Match setting.
    • Fixed an issue for the 20/20 Achievement so weapons that are reacquired after leveling it up to level 20 still count towards the achievement status.
    • Exo Zombies intro movie is now skippable.
    • Fixed a rare crash issue in Exo Zombies.
    • Fixed an issue where certain camos were missing for the ARX160.
    • Fixed an issue where the pop-up messaging for Player 2 could only be closed by Player 1.
    • Fixed a rare issue where the After Action Report was showing the incorrect map information after joining a Private Match.

 

 

Game Update: 1/27/15

 

DLC 1 Havoc New Content:

    • New Maps Added for Multiplayer and Exo Survival: Drift, Urban, Core, and Sideshow.
    • New Mode Added: Exo Zombies.
    • New Weapon Added: AE4, and 10 of the AE4 variants have been added to the loot pool.
    • Added DLC playlists; HAVOC TDM and HAVOC Mosh Pit

 

In-Game Updates:

    • Adjusted the center point of some sniper scopes.
    • Increased the timing between kills to count Multikills.
    • Fixed a rare crash issue when switching profiles for guest users.
    • Fixed a rare crash issue when using camos on a weapon.
    • Fixed the sound of the SAC3 with the Suppressor Attachment to not play in stereo to all players on the map.
    • Various matchmaking and connectivity improvements.
    • Fixed issue where announcer's voice ignores the in-game option to disable it.
    • Fixed a rare issue when the Riot Shield would not be selected when changing classes.
    • Various adjustments to the Riot Shield; including model popping up at random, mantling onto, jumping off from, and interaction with grenades.
    • Fixed an exploit of rapidly firing a bolt action gun while sprinting.
    • Adjusted the time limit expiration for Red Baron gear after challenge has been completed.

 

Weapon Balancing Updates [Pending] (Note: Adjustments affect base weapon and all loot variants):

    • HBRa3: max damage range increased
    • AE4: reduce recoil, increase number of shots before overheating
    • EPM3: reduce recoil
    • MK14: reduce recoil
    • Tac-19: max damage range increased, reduced spread when using Gung-Ho
    • S-12: increased fire rate, reduced spread when using Gung-Ho

 

Security and Anti-Cheat Updates:

    • Added security updates and features.


UI Updates:

    • Fixed a rare issue when Supply Drops would not open.
    • Adjusted kill feed speed.
    • Updated base AE4 icon as it was displaying the AE4 Widowmaker weapon.
    • Updated Playlist Menu.
    • Fixed issues with localization copy in the in-game store.
    • Updated sorting of Character Gear within Customization menu.
    • Adjusted UI of Exo Abilities descriptions for better readability.
    • Fixed an issue where the default player was not always being displayed properly in the Virtual Lobby.
    • Fixed a rare issue where the player is unable to sign into their Call of Duty account if connection is interrupted.

 

Challenge Updates:

    • Added new Supply Drop Daily Challenges.

 

Clan Updates:

    • Added confirmation window when kicking a member from a clan.
    • Fixed a rare issue where Clan Wars Bonus XP was not being awarded.
    • Fixed an issue where clan members could see your presence even if you were set to appear offline.

 

Store Updates:

    • Fixed various issues with players not having access to the AE4 with the Season Pass.
    • Fixed an issue where an item was not being marked “Purchased” in the in-game store after installing.
    • Improvements to the in-game Store UI and purchasing.
    • Game will no longer prompt a player to install Atlas Gorge if they already have it.

 

Emblem Updates:

    • Fixed a rare issue with emblems on a second profile that's signed in a guest.

 

Scorestreak Updates:

    • Removed skull HUD element from System Hack Scorestreak UI effect.
    • Adjusted the score value the System Hack Scorestreak.
    • Adjusted the view of the XS1 Vulcan Killcam.
    • Fixed a rare occurrence of the Goliath Drop Pod getting stuck after colliding with an air-based Scorestreak.
    • Fixed a rare occurrence of the Orbital Care Package getting stuck after colliding with an air-based Scorestreak.
    • Fixed a rare issue where a player could become “invisible” when calling in a Scorestreak.
    • Fixed a rare issue where a players HUD would become blurry when using a co-op Scorestreak.

 

Broadcaster UI Updates:

    • Addressed rare issue with eSports Broadcaster HUD disappearing.

 

Ranked Play Updates:

    • Addressed issue where Join Session in progress in Ranked Play was still active.
    • Addressed issue where players were dropping multiple divisions after a match in Ranked Play.
    • Addressed rare issue with wins counting as losses in Ranked Play.
    • Adjusted Ranked Play restrictions to include Exo Stim and Exo Cloak.
    • Improvements to party matchmaking.
    • Fixed an issue when quitting a match in a promotional game where it wouldn’t update correctly.
    • Fixed an issue where there was an excessive penalty if a player quits after playing several rounds in a multi-round match.
    • Added Ranked Play Division icons in-game to replace existing rank icons and text in scoreboard.

 

Game Mode Specific Updates:

    • Adjusted various spawning logic for Capture the Flag game mode.
    • Adjusted various spawning logic for Momentum game mode.
    • Fixed issue where the CTF flag was unresponsive to players that were on top of the flag when it spawned.
    • Fixed an issue with the CTF flag not returning if a player was standing on top of the spawn point.
    • Addressed rare issue where CTF flag was not being returned immediately.
    • Fixed issues with planting the bomb after attempting to swap weapons in Search and Destroy.
    • Adjusted dynamic event timing in Search and Destroy & Search and Rescue.
    • Adjusted various spawning logic for Uplink game mode.
    • Uplink Satellite Drone now freezes when round timer ends.
    • Adjusted passing distance for the Uplink Satellite Drone.
    • Fixed an issue where going out of bounds on certain areas of the map would cause the Uplink Satellite’s physics to behave strangely upon reset.
    • Randomized loadouts to survivors in Infected.

 

Map Specific Updates:

    • Fixed an issue where players were able to exploit certain objects to go Out of Map.
    • Fixed various Out of Map exploits across different multiplayer maps.
    • Fixed an issue where the Uplink Satellite Drone could get stuck in blue barrier on the Detroit map.
    • Adjusted Warbird flight path on Atlas Gorge.

 

Exo Survival Updates:

    • Updated various Exo Survival system mechanics.
    • Fixed a UI issue where the "Reviving" progress bar was not being displayed while under the effects of a "System Hack."
    • Fixed problems caused by the player disconnecting the controller before the class selection menu pops up.
    • AI will no longer target a player while in the class selection menu.

 

Single Player / Campaign Updates:

    • Fixed various lighting in the Single Player campaign level, Captured.

 

Game Update: 1/7/15

 

* More updates are in the works to bring Daily Challenges and more.

 

    • Connectivity Improvements.
    • Improvements to content management for purchases made in the In-Game Store.

 

Game Update: 12/11/14

 

Security and Anti-Cheat Updates:

    • Multiple fixes for invalid player data, which allowed custom "super" classes.
    • Added offensive emblem policy message to emblem editor main page and save pop-up.
    • Added additional enforcement for offensive player-created emblems.

 

Store Updates:

    • Polish and fan requested improvements.


Emblem Updates:

    • General Emblem Editor polish and fan requested improvements. Including colors, layers, etc.
    • Added ability to set an emblem as your clan emblem.


UI Updates:

    • Fixed issues with invites between Multiplayer and Exo Survival modes that would exclude Splitscreen party leader is unable to invite anyone to their party.
    • Fixed issue where newly unlocked items were not showing up in the new items list.
    • Safe Area adjustments for Spectator HUD.
    • Added categories to Armory. (All Loot, Redeemable Loot, Time Limited Loot, and Permanent Loot)
    • Fixed issue where Armory Page Count displays incorrectly and added time remaining information for all Time Limited Loot Items.
    • Fixed an issue where the scoreboard on the after action report was not highlighting the active player.
    • Added indication of how many modules a Scorestreak can have based on player’s rank level.
    • Updated lobby status info for System Link games while in the firing range.
    • Fixed an issue where the “Completed” text would show up on locked calling cards, after scrolling over an unlocked/completed calling card.
    • Updated Multiplayer Main Menu to include Friends list option by default.
    • Updated Prestige menu flow experience and information displayed.
    • Added the ability to customize Scorestreaks within the Scorestreaks selection menu.
    • Fixed operator load in issue with guest profiles.
    • Fixed rare issue when entering and exiting menus too quickly.


In-Game Updates:

    • Fixed Momentum mantle prompt overlapping with 2X indicator
    • Fixed issue with the “Taking” icon overlapping the flag icons in Momentum Splitscreen.
    • Fixed issue with the Reinforcement icon overlapping HUD while playing in Splitscreen.
    • Added “RELOAD”, “LOW AMMO”, and “NO AMMO” HUD notifications on all Weapon Loot.
    • Fixed stretched weapon loot icon in Killcam feeds.
    • Fixed issue where 1st players progress in Exo Survival would be lost when signing into a Splitscreen local play.
    • Fixed Lynx ammo count issue.
    • Fixed Care Package trap module exploit.
    • Fixed threat indicator  issue with friendly  MDL projectiles and the Crossbow Bolts
    • Fixed Goliath pod down on planted bomb.
    • Fixed Goliath getting stuck issues.
    • Fixed Goliath players out of world exploit.
    • Fixed issue where the Ameli - Chicanery Elite variant would remain locked after permanent unlock via Prestige.
    • Fixed rare issue where MDL projectiles would not explode.
    • Fixed an exploit where the Minimap would be visible when you paused during a Killcam, Fixed issue where players being invited into a bonus playlist while the game is still installing, which would cause a crash when loading Atlas Gorge.
    • Fixed issue when rapid supply package from a supply drop appear locked and expired.
    • Fixed rare visual affect issue when ADS with the Sniper, ACOG, Variable Zoom, and Ballistic scopes would not appear correctly.
    • Fixed issue where party leader wasn't able to transfer party leadership to other players.
    • Fixed Host Migration issues.
    • Fixed an issue with Splitscreen when entering the store.


Clan Updates:

    • Widened the Clan Invite Details window to accommodate long clan names.
    • Added warning message when transferring ownership of Clan.
    • Added Clan member position display label to the Clan Roster


Challenge Updates:

    • Fixed Far Sighted” challenge  requiring four long shot medals  instead of the three to complete
    • Fixed an issue with the “Super Star” challenge, where it did not prompt the player that 6 or more people are needed to complete the challenge.
    • Fixed an issue with the “Crushing Victory” challenge where it would not track properly when there are less than 6 players in the match.


Weapon Balancing Updates (Note: Adjustments affect base weapon and all loot variants):

    • Bal27: damage reduced, max damage range decreased, recoil adjusted
    • HBRa3: max damage range decreased
    • ASM1: max damage range increased
    • MP11: max damage range increased
    • EM1: damage increased
    • EPM3: damage increased, ads time decreased
    • XMG: damage increased, lockdown mode increased
    • Ameli: damage increased
    • Pytaek: damage increased

 

Scorestreak Updates:

    • Fixed an issue where the System Hack Graphic would remain on Broadcaster’s Screen, even after system hack event was over.
    • Fixed issue with Care package drone delivery if System Hack is activated at beginning of delivery.
    • Fixed issue with not being able to kill care package drone.
    • Fixed issue where all medals earned while operating a Scorestreak would not appear on players screen.
    • Fixed rare issue of players losing the ability to activate Scorestreaks when killed while moving a turret.
    • Fixed an issue where the player could have his weapon dropped after returning from controlling a Scorestreak.
    • Fixed issue where player wouldn’t be able to trigger game objects while using the ripped turret.
    • Fixed an issue with the Paladin where Friend or Foe overlay would remain on if you joined a Paladin Scorestreak and immediately exited Scorestreak.
    • Fixed issue where the player would get credited with assault drone challenges when they used a Map Based Scorestreak

 

Broadcaster UI Updates:

    • Added the bomb planting/defusing UI to the Broadcaster UI.
    • Adjusted scoreboard placement when viewing through Broadcaster.
    • Fixed issue where the bomb icon in the Broadcaster UI wouldn’t disappear when the bomb carrier planted the bomb.
    • Fixed issue where the match summary in the After Action Report wouldn’t update with Scoreboard for the broadcaster.
    • Updated HUD outlines for Broadcaster.
    • Fixed issue where Aim Down Sights overlays weren’t being displayed for Sniper Scopes.
    • Removed player rank information from being displayed in the Fullscreen scoreboard and the overhead names.
    • Added objective information to the Broadcaster scoreboard.  This information appears in the gray bar beneath the teams’ scores.
    • CODVision is now brighter and easier to see. Added Broadcaster HUD UI elements including active player info, in-game scoreboard/status, mini-map highlights player with satellite (Uplink), persistent weapon info, and objective information in First Person Mode.
    • Added functionality for broadcaster settings to be remembered between rounds.
    • Added a subtitle to the broadcaster scoreboard that displays the current Hardpoint’s timer; or the current round number in Capture the Flag, Search & Destroy, and Uplink.
    • The primary timer in the broadcaster scoreboard is now yellow once the bomb has been planted. Will switch to red when timer reaches 10 seconds.

 

eSports Settings Changes:

    • Search and Destroy Silent Plant = Enabled
    • Spectating POV = First Person Only
    • Battle Chatter = Disabled
    • Uplink Respawn Delay = 5 Seconds
    • Hardpoint Respawn Delay = 2.5 Seconds
    • Team Kill Penalty = None
    • Friendly Fire = Enabled
    • Explosive Delay = None


Ranked Play Updates:

    • Remove Join in Progress.
    • Turning on Skill Based Matchmaking.
    • Turning off friendly fire.
    • Fixed issue where the player wouldn’t lose division points from abandoning the match by using the system close application option.
    • Initialize disconnect penalty as soon as the match starts.
    • Utilize latest eSports rule set:
      • Primary Weapons - All Specials
      • Secondary Weapons - All Launchers
      • Attachments - Tracker, Grenade Launcher, Akimbo
      • Wildcards - Bombardier
      • Exo Ability - Ping
      • Exo Launcher - Tracking Drone, Explosive Drone
      • Scorestreaks - UAV, Orbital Care Package, System Hack
      • Scorestreaks Modules - Bombing Run Care Package Upgrade, XS1 Goliath Recon, and All Support Modules.

 

Game Mode Specific Updates (Note: Adjusted score amounts for various events and objective modes.)

    • Search & Destroy:
      • Fixed rare Search & Destroy Killcam issue.
      • [Broadcaster] Added various Search & Destroy UI improvements.
      • [Broadcaster] Fixed the bug where the “Target A” and “Target B” in-world icons wouldn’t disappear when the bomb was planted.
    • Capture the Flag:
      • Removed the text that duplicates the information presented by the flag icons.
      • Adjusted spawn logic in Capture the Flag to make it less likely for players to spawn near their own flag.
      • [Broadcaster] Added a timer that displays the time remaining until the flag automatically resets when the flag is on the ground.
    • Uplink:
      • [Broadcaster] Added various Uplink UI improvements.
      • Added distance limitation to passing the Satellite Drone in Uplink. This prevents the players from passing it across the entire map. Also adjusted the required throw angle.
      • Fixed spawn points issue in uplink.
    • Hardpoint:
      • [Broadcaster] Added various Hardpoint UI improvements.
      • Altered Spawn logic to prevent cluster spawning near the Hardpoint.
      • Fixed rare Hardpoint location disappearing issue in Private Match.
      • [Broadcaster] Adjusted so that the broadcaster will now see a “Defend” icon appear on the HUD when the spectated player is standing in the Hardpoint.
    • Momentum:
      • [Broadcaster] Changed the team scores to display a list of flags with the current state of the flags.
      • [Broadcaster] The objective bar now displays the current state of the contested flag, and displays a bar that illustrates the current capture progress.


Map Specific Updates

Note: Many of the following updates apply to all maps, and are directly improved based on the findings of our security team and via community response to exploits.

    • Fixed player out of world exploits throughout. [Applies to Exo Survival.]
    • Fixed Aerial Assault Drone and Recon Drone out of world exploits throughout.
    • Fixed rare spectate cam issue.
    • Fixed rare Tactical Insertion exploit in Infected.
    • Fixed Warbird out-of-bounds exploit.
    • Fixed various clipping issues with the Goliath.

 

Exo Survival Global Updates:

    • Fixed issues with the score number in the Exo survival after action report.
    • Fixed an issue where players would get “Share Package” medals using a partners Goliath Scorestreak.
    • Fixed automatic revive issues at the start of the next round.

 

 

Game Update: 11/20/14

 

    • Fixed marksman and camo challenges to not reset when you Prestige.
    • Fixed issues with Ping Bar not updating correctly.
    • Adjustment to challenges to unlock camos for weapons.
    • Implemented ability to unlock eSports Rule options in Private Match.
    • Spawn in spectator mode fix.

 

Game Update: 11/13/14

 

    • Adjustment to the in-game chat names notifications placement.
    • Fixed stats not accumulating towards leaderboards after Prestiging.
    • Fixed Prestige reset issue for emblems.

 


 

We couldn’t be more thankful for the great fan support and feedback to date, and these updates are only the start.  We’ll continue to update you on these improvements, and everything Call of Duty: Advanced Warfare, via our studio social channels: Twitter, Facebook, Google+, and Instagram.

Re: 1.7 Bug List

Re: 1.7 Bug List

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Kerlinor why you say "Alr troops shouldn't be healed"? The healing package should heal every thing.

I believe the developers have a main objective by destroying the attack capabilities of most used troops (reducing damage of dragons and jags and not healing of RD1) and enforcing the defense; the objective is forcing the players to buy more ex. points i.e. buying more celerium.

Re: 1.7 Bug List

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bla bla bla

not hard to understand that thay just forgot to fix heal on RD1 when they did it gor DFs.

you may write whatever you want but this is real explanation

 

attack was too OP.

easy abuse of KS followed by no tactics and any chances to win defence. its a very good balancing approach they do.

Look forward to see my base with 4 bunkers.

Re: Name the movie gif

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