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Most recent forum messages

older | 1 | .... | 521 | 522 | (Page 523) | 524 | 525 | .... | 832 | newer

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    I'd just like to ask how we explain the population in BO2 cf. Ghost during the lifetime of Ghost & now if these observations hold?  Ghost looks less further into the future, it fixed hit detection, it fixed SFDF & it fixed 3-lane, its theater looks more traditional, it had less overwhelming killstreaks.  But still, during Ghost and now, BO2 had/has better numbers.  To what would you attribute this, please?


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    Stdlib_h wrote:

     

    I'd just like to ask how we explain the population in BO2 cf. Ghost during the lifetime of Ghost & now if these observations hold?  Ghost looks less further into the future, it fixed hit detection, it fixed SFDF & it fixed 3-lane, its theater looks more traditional, it had less overwhelming killstreaks.  But still, during Ghost and now, BO2 had/has better numbers.  To what would you attribute this, please?

    Zombies...... in game and the players playing.


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    Ah!  Good point.  I am satisfied with that answer.  Thanks .


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    nice! i might try this to get to checkpoint 51. stuck on checkpoint 46 and can only get to level 63


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    Don't know, but I have seen this also.


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    Bump


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  • 05/26/15--01:34: low loot at cc9?
  • I recently hit CC9, and saw a significant drop-off in available loot versus CC8. There are still a few bases with high loot, but overall many of the bases are capped at 18k gold and oil. I assume this is because available loot is based on (your cc level) vs (their cc level), and since there are not many CC9/CC10 bases, that means that anybody at that level will not see much available loot.

     

    Is that what others at CC9/10 have experienced, or do you see more loot?

     

    PS, I still think Faceroll needs to give us guidelines on how available loot is determined.


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    Hey there.

     

    Go ahead and uninstall all AW content from console then re-install game content. ^PD


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    I'll put last night down under the heartbreak category. I didn't get to see it but the updates on my phone suggest it was another good one. Hopefully scheduling works out and I get to watch the next game. Go Hawks!!


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  • 05/26/15--01:53: Re: A W matching
  • reputation does not make any sense in aw matching.

    average base level of alliance is taken into consideration.


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  • 05/26/15--23:21: Re: Zombie Battle Divisions
  • Clan???


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    Just had this happen in my last game. Activated Bubby he killed the Goliath zombie, then ran into the sewers and froze/glitched out for a few seconds. He then exploded like normal diving us the drops, but when I came out of the sewers there were 3 "Evil" Bubbys chasing us around, the round wouldnt end and we couldnt kill him. Only had this happen ounce out of 100 easter egg completions, had a good laugh but definitely a glitch.


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    Hey,

     

    Have you pre-ordered BO3 lately? Some players have been experiencing the same issue as you lately after trying to redeem their BO3 beta code and on the site are creating new accounts. After linking their gamertag to the new one they then have the gamertag.classified issue for their AW clan since they linked their gamertag to a different account.

     

    To resolve this you'll need to sign into callofduty.com with the original CoD Account email used when you originally created the clan and link your gamertag back. Once this is done the issue with your clan will be resolved Activision Support

     

    Regards,

    ^DS


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  • 05/26/15--23:39: Re: new update incoming...
  • Really? You can't even buy 'em? That's kinda f---ed.


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    I know, I haven't seen one yet. I've gotten 3 royalties, but no sac3's. For me, i think I want one, therefore I won't get one. I could've cared less about the royalties, since they are just reskins of existing elites.


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  • 05/26/15--23:59: Enough of remade maps.
  • When the first remade map (I can't even remember what it was now), I thought that was cool. But after Ghosts, where every dlc pack (it seemed) came with a remade map, the novelty of it wore off. In dlc, I want NEW material, not rehashed old maps. The developers could get together and make a title of nothing but remade maps, fine. They could throw one map on the disc, fine. But not in the dlc. Dlc should be all new stuff. Time for the trend to end.


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  • 05/27/15--00:42: Re: The Pull of Duty
  • Same here -- BF4 and GTA shenanigans are giving me a good break while I recover and grind the last few prestiges.

    We need a good XXP weekend !!

    Map Pack 3 should be fun too


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  • 05/27/15--00:43: Re: The Pull of Duty
  • Yeah for sure.

    Cost wise $100 (Aus) for a game I will put a few hundred hours into is better value than Pay TV.


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  • 05/27/15--00:52: Re: Supremacy Trailer
  • That's the problem with COD's DLC now, so many factors degrade what should be an exciting chunk of game expansion.

    Firstly, PSN waiting 30 days dulls the allure, then knowing longer wait times for games, splintering friends who you can play with, lack of available modes...

    The first DLC drops a bit too late, meanwhile the final DLC drops just before the next game appears and by that time many people generally tap out of COD until November.

    Hence no more season pass for me, I cannot see even Treyarch reviving COD where it would be worth the additional $$.


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  • 05/27/15--00:56: Re: Enough of remade maps.
  • Having remade maps are what keep people happy.  They are nostalgic for the old maps and request them by the boatload, so it's up to the devs to listen to the feedback and make the decisions.

     

    ~RUGGED SAVIOR


older | 1 | .... | 521 | 522 | (Page 523) | 524 | 525 | .... | 832 | newer