@Iron: So, what did you think of the big Arrow/Flash crossover? It was super fun seeing how different the two of them are, with Ollie constantly just shaking his head at Barry and his team naming their colorful villains, not to mention the "Arrow Cave" jokes. And that fight between them? Awesome, and I was totally hoping Ollie would win. I know they tried to say it was a draw, but Ollie totally did what he was trying to do by getting a solid hold on Barry and being able to use those lights to cure him, so I'd call that a win. Of course, then Barry came into the Arrow episode and pretty much taught Ollie some things about being a superhero too, so it was cool to see it work both ways. They're total opposites, and they were able to learn from each other, and it really turned out cool. Not to mention how crazy Captain Boomerang was in those fight scenes.
And next week we get Ra's Al Ghul in Arrow and Reverse Flash in Flash? Gonna be one crazy week.
@Hawk: Ah, that makes sense. I did pretty much every quest in the game and was already level 30 when I went to the Reaper IFF, so I just did Legion's loyalty quest, saw the ship get attacked, and then went straight to the Collector Base. Not much room for the crew to get liquefied in there.
Yeah, I let Kasumi keep them too. Either option seemed okay to me, which was pretty cool. Actually, a lot of the loyalty missions have some nice gray areas in them where none of the options really feel miles better than the others. Like Legion's mission, where the choice is to either reprogram the Geth or destroy them. Neither one is exactly ideal, so it was a pretty tough call. I chose to rewrite them, since I figured that way they would at least have a chance to help out against the Reapers. Is the Kasumi mission the one with the indoctrinated Hanar? Because I did that one, and there was some Salarian Spectre who said he got the info from Kasumi before she died.
The two things I really don't like are the lack of dialogue choices and the lack of ME2 crew members. It really makes it tough to feel like your Shepard is unique when half the lines are spoken without any options, you know? It kinda takes you out of the story. It's weird that they didn't include a couple of ME2 characters, like you said. Miranda would make perfect sense to join, since I'm guessing she's usually gonna survive the final mission for most people, as long as they do her loyalty mission, and she needs something to do after quitting Cerberus, and it's not like she'd argue with the chance to fight Cerberus and the Illusive Man after he tries to come after her anyway. I just met up with her in ME3 on the Citadel, when she's just there to catch up with Shepard and talk about how her sister's missing (I'm assuming there will be a sidequest where you help her save her sister later, which should be super fun), and she basically says all she's been doing is staying on the run from Cerberus and everyone else who hates her anyway. So it's not like she's on some important mission or anything, and she could easily look for her sister on the Normandy, since she'd have Cerberus off her back there. I can see not including Samara because of the fact that you have that option to kill her and replace her with Morinth in ME2, but there's still plenty of characters they could've brought back. I don't see why Thane would be too busy (except he's dead in my game, of course), since he's just a retiring assassin. And Grunt would always be up for a fight, to give you a Krogan member. Jack doesn't seem like she'd have any plans, either, though I did just do the quest where you meet her at that biotic school. That was a pretty cool quest, though I'd be fine with dropping it to get Jack back as a crew member instead. The crew in ME3 could use more biotics, actually. Liara's the only one, unless the DLC character is a biotic. I guess if Kaiden survived ME1 instead of Ashley, he'd probably be there as a biotic, too, but that's still not very many. Anyway, now I"m just ranting. Basically, I just want more ME2 characters in the game. The weird retcons really are annoying and pretty disappointing since the whole point of the series is that your choices are supposed to really matter. I'm expecting that I might end up replaying the first two games a lot to see different ways they can go and kinda just ignoring the third one after the first time or two. On the bright side, though, there have been some funny comments from Wrex and Jack about my Shepard's romantic choices in earlier games. Wrex has been pretty hilarious overall so far, actually, so I kinda wish he was back on the team too. How does DA do the shared universe stuff differently? Is it because it's a different main character each game? And is there more time passing between games, like decades or centuries?